Demonstration of SSX’s ‘RUMR’ system

Thursday, March 15, 2012

Ted Conley, Audio Director of EA Canada and the technical artist behind the RUMR (Realtime User Music Remix) system, has uploaded a video demonstrating how to utilize the custom…

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iOS Audio and OpenAL – Introduction to iPhone Game Dev

Tuesday, February 7, 2012

This two-hour presentation from August 2011 by Eric Wing discusses programming audio for iOS and OpenAl. (seen via Game Audio 101 and Twitter ( @EngineAudioTom )

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HISS and a ROAR Releases SPRINGS

Friday, December 16, 2011

SPRINGS is a diverse new library of sound design source material released by HISSandaROAR and recorded by Tim Prebble. Traversing from literal & very powerful trampoline springs &…

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Harry Cohen Special: Sound Design Moments Re-visited

Tuesday, November 22, 2011

[Written by Harry Cohen] I wanted to write a different kind of article, one that indulges my more geeky-tech side. While the main source for material remains great…

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Harry Cohen Special: Exclusive Interview

Thursday, November 10, 2011

Let’s get started with this month’s special. Below is an interview I had with our guest Harry Cohen, talking about the general aspects of his career. How did…

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Tim Nielsen Special: MS Recording

Friday, August 12, 2011

[Written by Tim Nielsen] I’ve been recording with MS since I started in this industry, about 12 years ago now. There are of course many other recording techniques…

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David Farmer on McDSP Plugins

Saturday, June 4, 2011

McDSP has published a new user profile, featuring sound designer David Farmer. “When I’m designing new sounds, I build in premix tracks that get bussed down to auxes,…

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Marie Ebbing and Jonathon Stevens on Noise Removal

Thursday, May 26, 2011

New video of SoundWorks Collection featuring Marie Ebbing and Jonathon Stevens who talk about their work on removing noise from recordings. Marie Ebbing & Jonathon Stevens offer advanced…

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Interview with Ralph van Dijk – Radio Director

Monday, May 23, 2011

Despite being huge sound design fans, when we listen to any narrative soundtrack, our attention is naturally focused on the voice. “Dialogue is King” – plays a particularly…

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Rodney Gates Special: Reader Questions

Friday, April 29, 2011

Designing Sound Rearder: What technique (or tip) you wish you had known when you first started doing sound design professionally? Rodney Gates: I wish I knew how to…

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