Rob Nokes Special: Reader Questions
Wow, August just flew! Here is the final post of the Rob Nokes special, with the answers to the questions made by the readers during this month. Hope you enjoyed this month, and get ready for September! :D Designing Sound Reader: How well do you take care of your microphones? ... read more.
Charles Maynes Special: Exclusive Interview
Let's get started with the Charles Maynes Special. I interviewed him about the general aspects of his career, his tools, workflow, creativity techniques, and more. If you want to ask something to Charles, please go here. Designing Sound: Please give us a general overview of your career. How do you get ... read more.
Jim Stout Special: Creating Organic Textures with Alchemy
The first video of the Jim Stout Special! Here's Jim showing how you can manipulate your own samples with Alchemy, to get lots of different sounds from organic sources. Tools: Open Labs NeKo | Camel Audio Alchemy read more.
Avid Webinar: Film Sound Design with Pro Tools and ICON
Avid has published a new Webinar about Sound Design and it's available to view online now. Join Avid specialist, Jeff Komar, as he demonstrates how sound can play a vital role in setting the mood of a scene, and help drive the story. With recent horror hit My Bloody Valentine as the ... read more.
Chuck Russom Special: Recording Dry Ice
Dry ice is a lot of fun to use for making noise. Touching metal objects to a block of dry ice creates some really cool squealing/whistling/screeching sounds. This is because the metal surface is much warmer than the dry ice and it causes the dry ice to quickly turn to ... read more.
Audio Implementation Greats #7: Physics Audio [Part 2]
In Part One we took a look at some of the fundamentals involved with orchestrating the sounds of destruction. We continue with another physics system design presented at last years Austin Game Developers Conference and then take a brief look towards where these techniques may be headed. UNLEASH THE KRAKEN In Star ... read more.
Chuck Russom Special: Gun Recording Guide
Introduction Of all the things that I have done in my career, I get more questions about gun recording than anything else. Recording guns is an exciting experience and it takes a lot of planning and quite a bit of money to pull off correctly. Often I am asked ... read more.
Looking for Creativity in the World of Sound Design
George Spanos has created another fantastic article on Game Sound Design, talking about creativity, covering common problems and different ways to get inspiration and constantly improve your creative ideas. Inspiration is a very mercurial event. One cannot control the moments of inspiration that occur or when those moments will happen. Some ... read more.
Sound Design Essentials: 6 Recommended Books and 11 Google Books Links
Continuing with the Sound Essentials series, articles created to provide resources and tips to learn sound design. Since I give the first list of recommended books, some people told me if we could recommend more of them, ans the answer is: yes. Buy software, buy gear, it's ok, but also ... read more.
Richard Devine Special: Exclusive Interview
Here is the result of a great talk I have with Richard Devine. He has a lot of interviews and profiles on the web, so I tried to do different questions and explore on a more technical/geeky side. However if you want to ask something to Richard, there is a ... read more.









