Monday, May 6, 2013
“Where are we?” “Connecticut.” “No. How far are we?” “From what?” “Yesterday.” Directed by Sean Durkin, Martha Marcy May Marlene (2011) centers around the damaged psyche of Martha,…
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Saturday, April 6, 2013
In light of the film opening this weekend, I thought that I would remind you that we have an interview with Antonio Campos (director) and Coll Anderson (sound…
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Tuesday, January 22, 2013
Michael Theiler has posted a new article on Gamasutra in response to Rob Bridgett’s “After Sound Design” I have been buoyed recently due to some excellent writings by…
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Tuesday, November 20, 2012
Guest article by Douglas Murray Remember, all rules are meant to be broken! With that principle in mind, let’s scratch the surface of the grammar and possibilities of…
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Wednesday, November 7, 2012
The London Film School is offering another one day workshop focusing on the role of sound in story-telling. The workshop will take place on Saturday, November 24th. They’re…
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Wednesday, August 22, 2012
Cross-posting from my personal blog. Let’s start off with a disclaimer. I am no expert in linguistics and semantics, nor would I consider myself truly conversant in the…
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Tuesday, May 8, 2012
In early March, I took a trip back home to visit my family and some friends. My buddy, and featured sound designer here on the site, Coll Anderson…
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Friday, March 9, 2012
Cross-posting from my personal blog. This article is the follow up to Part 1 of Ideas in Sound Design: Deprivation and Barriers. I’ve gathered a selection of media…
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Sunday, January 29, 2012
The episode #14 of the game audio podcast is available for download now. In this episode we discuss story telling techniques and development, get our geek on with…
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Saturday, January 21, 2012
The London Film School is hosting a 2 day weekend workshop with Gustavo Costantini on January 28th and 29th. Gustavo Costantini earned his PhD working under Michel Chion, is a…
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