— TONSTURM has released his fourth sound effects pack, called The Windhowler:
This Soundpack is based on the recordings of the very rare Mole-Richardson Windhowler Moleeffect Type 2281. During extensive recording sessions we captured every aspect of this inimitable sound effect instrument. All sounds are recorded, edited and mastered in HD Audio @ 24 Bit, 96 KHz. With TONSTURM 04 I The Windhowler you get 44 haunting wind sound effects. Split into 24 original and 20 carefully designed sound effects created by using the source recordings only. 4.21 GB (@96 kHz).
More details about the machine and the pack here. Available at 49 €.
— Daniel Gooding has released The Sonic Beatbox. As with the first release some of the money will go to charity.
Almost 300 recordings of different vocally produced sounds. Great for working with abstract sound design, or layering with other sounds for a human element. Over 100 designed sounds, produced entirely from the vocal recordings, and show many of the possibilities. For musicians, there are over 50 individual samples, of vocally produced drum sounds, just put them in your favorite sampler, and start playing instantly. Also included are some simple beatbox loops, that you can throw right into a mix, if you want a quick beatbox sound in your track. Each File is recorded in 24-bit 96kHz.
See this exclusive footage from a hard and clandestine battle between sound effects companies at NAB 2010. We still don’t know how many people were injured. Expect more details soon.
Just kidding. See how this guys from Blastwave FX, The Hollywood Edge and Sound Ideas had lots of fun at NAB 2010. And Ric Viers (CEO of Blastwave FX and author of “The Sound Effects Bible”) have a message for the “lazy sound designers”:
Don’t be a lazy sound designer. Don’t just “use” stock sounds.
Design and create your own sound effects with them.
… And read “The Sound Effects Bible”.
Submit: A 0:30 – 0:45 second video with stereo soundtrack. The total length should include the intro and outro video clips provided in the Competition Download Pack.
You must use at least three sound effects from the competition download pack. You may process and distort these effects, but they must be somewhat recognizable.
The intro and outro video clips must be used, and we encourage you to sound design them.
Entries can be any style: real/surreal, with or without dialogue, with live actors, documentary style interviews, motion graphics, animation, etc. Some participants will inevitably disagree with the wide-open format, but we want to encourage as much outside-the-box thinking and creativity as possible.
If you are one of the top twenty finalists, we will request the original Quicktime video.
The one winner will receive a Turnkey Post System (see Info section above).
Participants release all ownership rights related to their audio/video to Avid and Blastwave FX.
Continuing with the Sound Essentials series, articles created to provide resources and tips to learn sound design. Since I give the first list of recommended books, some people told me if we could recommend more of them, ans the answer is: yes. Buy software, buy gear, it’s ok, but also buy Books! I consider them as one of the best ways to spend money, and come on, they’re cheap. Excellent value for the money.
So, here is a list of more books (in no particular order), enough to don’t stop reading about sound this year.