Erik Aadahl Special: Sound Recording and Design

GETTING THE RECORDINGS Recording is one of the most fun parts of the sound experience for me, yielding fresh material to work with and inevitably leading to unexpected ideas. I consider it central to the sound design process. Part of the fun is the stories you're left with. While recording, I've: Caught a ... read more.

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Game Audio Podcast #3 Available Now

The third Game Audio Podcast is available now for download. This time the discussion is about "Interactive and Dynamic Music", with special guests such as Vincent Diamante (Composer/Sound Designer), Scott Morton (Composer/Sound Designer) and Wilbert Roget (Composer, Music Editor/Implementer). They also talk about some news featuring software such as Hybrid Reverb ... read more.

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Audio Implementation Greats #5: Ambient – The Hills are Alive

In a continued attempt to shed light on some of the best examples of Technical Sound Design in the current generation, I'd like to call attention to several titles that have pushed the envelope when it comes to the art of ambience. The all encompassing experience of “being there” in ... read more.

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“The Crazies” – Interview With Jeremy Peirson and Laurent Kossayan

There is a new interesting interview at Filmsound Daily on the sound of "The Crazies" with supervising sound editors Jeremy Peirson and Laurent Kossayan. Let's read: In an interview with Colider.com, Director Breck Eisner explained, "The town is pretty much a character in the film at the beginning and then as ... read more.

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Erik Aadahl Special: All About the Sound of “Transformers”

Transformers has been one of the most important titles for Erik Aadahl's career. As we are on his special, I take the opportunity to do a mashup of articles, interviews, and videos, trying to put all the info about Transformers and Transformers: Revenge of the Fallen I found in the ... read more.

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Interview with Bay Area Sound Team

Julian Kwasneski, Jared Emerson-Johnson, and Damian Kastbauer, the guys at Bay Area Sound had a nice interview at MOJO, talking about his work on the company, the previous titles they worked on, and more. If you’ve played any game listed in the Mojo database, there’s a good chance that you’re familiar ... read more.

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Erik Aadahl Special: Conceptual Beginnings

Our job as sound designers is to be storytellers. Instead of words or pictures, we tell the story with sound. And it all starts with the script. Sometimes I'll get a script in advance of a job, sometimes not. Ideally, the screenwriter has worked sound into the very fabric of ... read more.

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The Sound of “Alice in Wonderland”

Last friday I watched "Alice in Wonderland". Personally I like the way Tim Burton focused this "version" of Alice. A lot of detail, really beautiful art and a fantastic new adventure, with all kind of places and creatures in a great 3D experience. The sound was also great. The sound ... read more.

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All About the Sound of “The Hurt Locker”

As you may already know, Paul N.J. Ottosson has won the academy award for Best Sound Editing and Best Sound Mixing with Ray Beckett. Need to know why "The Hurt Locker" wins the two prizes? Here are some links to the posts previously published, all with info about the sound of ... read more.

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Paul Ottosson Talks About Working on “The Hurt Locker”

More "The Hurt Locker", this time a really cool video from "Making Of" with Paul Ottosson talking about the sound editing and mixing of this great film. read more.

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