Recently, game audio industry vet Jeremy Rogers launched a new SFX library store & blog at www.thesoundkeeper.com. While the blog is still new, he’s already putting out some interesting articles, including his most recent “The Top 5 Must-Have Plugins for Sound Designers“. Check it out for Jeremy’s plugin recommendations, as well as some brief descriptions on how he uses them in his own work!
In a recent video, some members of the Killer Instinct sound team, including Zachary Quarles, Adam Isgreen, Mick Gordon, Chase Ashbaker, and Jeff Dombkowski, discuss some of the unique approaches and techniques they used in creating the sounds for some of the new characters featured in the second season of the game, including how they created fire effects, scarab attacks, and raptor vocals.
And if that’s not enough enticement, you also get to hear Mick Gordon throat-sing!
Asbjoern of A Sound Effect and Christian of Hzandbits return this month with the second episode of their podcast. This time around, they’re speaking to the people behind the BOOM Sound Effects libraries, which have exploded in popularity recently. You can find the podcast on iTunes, Stitcher, and a number of other places and formats. Head over to the A Sound Effect page for the episode to find the links.
I can’t stand articles that begin with a definition. So please, forgive this imperfect opening to what should really have been a perfect article.
Photo by Flickr user Terrance Heath, used under Creative Commons License. Click for source.
Most definitions of the term “perfectionist” agree that it describes someone who “refuses to accept any standard short of perfection”. I feel that the colloquial use of the term describes someone who “will be dissatisfied with their work which standards fall short of their perception of perfection”. I think this interpretation reflects how perfectionists, whilst dissatisfied with their work, don’t necessarily ‘“refuse to accept” the outcome, that their high standards typically only apply to their work, and that perfection isn’t an agreed upon standard (in most cases) but more of a personal qualitative perception.
Ethan (L) and Erik (R) on the mix stage. Photo by Greg P Russell.
On the most recent episode of the Tonebenders Podcast, the guys talk to experienced sound designers Ethan Van der Ryn and Erik Aadahl about their long and varied careers, working philosophies, and recent films. Some of the recent films Van der Ryn and Aadahl have worked on are Transformers: Age of Extinction, Godzilla (2014), World War Z, and Argo, among others. Head over to the Tonebenders site to check it out, or listen on the go on iTunes or Stitcher.