Rodney Gates Special: Reader Questions

Friday, April 29, 2011

Designing Sound Rearder: What technique (or tip) you wish you had known when you first started doing sound design professionally? Rodney Gates: I wish I knew how to…

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Rodney Gates Special: A New Role – Becoming Audio Director

Friday, April 29, 2011

[Written by Rodney Gates for Designing Sound] In early June of 2010, I became Sony Online’s Audio Director for San Diego. So how has this experience been so…

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Rodney Gates Special: Coming Full Circle – Spearheading “Clone Wars Adventures”

Thursday, April 28, 2011

[Written by Rodney Gates for Designing Sound] It seems perfectly fitting that with the Star Wars films being such an influence for me as a Sound Designer, when…

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Rodney Gates Special: Designing Vehicle Audio for “Transformers: War For Cybertron”

Tuesday, April 26, 2011

[Written by Rodney Gates for Designing Sound] Home Digs “Transformers” is a mega-hit franchise for Hasbro with a huge fan base fueled by cartoons that beckoned to us…

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Rodney Gates Special: Creating Hand-to-Hand Combat Audio for “Robert Ludlum’s The Bourne Conspiracy”

Friday, April 22, 2011

[Written by Rodney Gates for Designing Sound] Jason Bourne – One Skilled Fighter Jason Bourne is one of my favorite characters brought to the silver screen in the…

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Rodney Gates Special: Early Challenges – Authoring Sound for “Darkwatch” on Two Very Different Platforms

Wednesday, April 20, 2011

[Written by Rodney Gates for Designing Sound] All SKUs are created equal…right? It is a common question every time a new game is released on the console platforms:…

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Rodney Gates Special: How I Spend My Vacations: Field Recording

Monday, April 18, 2011

[Written by Rodney Gates for Designing Sound] Serenity Now! Nothing can be more peaceful than sitting quietly for several minutes at a time in a unique location recording…

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Rodney Gates Special: Learning to Listen: Using Sounds out of Context

Thursday, April 14, 2011

[Written by Rodney Gates for Designing Sound] The Blank “Page” As we sit at our desks each day, creating new sounds for a game, it’s important to think…

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Rodney Gates Special: Getting the Gig – A Guide to Becoming a Video Game Sound Designer

Tuesday, April 12, 2011

[Written by Rodney Gates for Designing Sound] Everyone has a story on how they started working in games, and they can be as varied as the day is…

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Rodney Gates Special: Exclusive Interview

Wednesday, April 6, 2011

As usual, below is an interview with this month’s guest, Rodney Gates. Designing Sound: How did you get started and How has been the evolution of your career…

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