Game Audio Podcast #8: Interactive and Dynamic Mixing

Monday, February 28, 2011

The eighth episode of Game Audio Podcast has been released and features Rob Bridgett (Radical Entertainment) Kristofor Mellroth (Microsoft Game Studios) and David Mollerstedt (DICE). Listen/Download: Game Audio Podcast #8

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Exclusive: "From the Shadows of Film Sound", New Book by Rob Bridgett

Tuesday, October 19, 2010

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Getting Game Audio Right: The Big Picture, By Rob Bridgett

Thursday, June 17, 2010

Rob Bridgett has published a very interesting article on Gamasutra called “Getting Game Audio Right: The Big Picture”. Let’s read! This feature takes a brief look at how…

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Feedback

Wednesday, March 24, 2010

“Be prepared to listen to other’s opinions as well as expecting others to listen to yours.” -Rob Bridgett

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Planning for Feedback in Video Game Audio Production

Friday, February 26, 2010

Rob Bridgett has published a new and interesting article on Gamasutra. Let’s read: [Veteran audio designer Rob Bridgett (Scarface, Prototype) here outlines how audio designers can avoid creative…

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Rob Bridgett Special: Tips for Sound Designers, Plus Readers Interview

Monday, November 30, 2009

The Rob Bridgett Special has come to the end. We will have 10 tips for sound designers, by Rob Bridgett, plus answers to questions readers made to Rob….

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Rob Bridgett Special: Prototype [Exclusive Interview]

Thursday, November 26, 2009

Here is the final interview with Rob Bridgett, about Prototype, talking about the sound of the cinematics, the mixing process, and more! Designing Sound: First of all tell…

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Rob Bridgett Special: Designing a Game for Sound

Tuesday, November 24, 2009

Rob Bridgett: This is a response, albeit not as eloquent or timely, to Randy Thom’s superb article ‘Designing a Movie for Sound’ which can be found on the…

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Rob Bridgett Special: The Role of an Audio Director In Video Games

Friday, November 20, 2009

The audio director’s role in games is very similar to the role, defined by Walter Murch, of the ‘Sound Designer’ in film, whereas the role of ‘sound designer’…

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Rob Bridgett Special: 50 Cent: Blood on the Sand

Wednesday, November 18, 2009

Another great work of Rob Bridgett: This was the first experience for me as an audio director dropped into a project as it hit production, so many of…

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