Rob Bridgett Special: Tips for Sound Designers, Plus Readers Interview

Monday, November 30, 2009

The Rob Bridgett Special has come to the end. We will have 10 tips for sound designers, by Rob Bridgett, plus answers to questions readers made to Rob….

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Rob Bridgett Special: Prototype [Exclusive Interview]

Thursday, November 26, 2009

Here is the final interview with Rob Bridgett, about Prototype, talking about the sound of the cinematics, the mixing process, and more! Designing Sound: First of all tell…

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Rob Bridgett Special: Designing a Game for Sound

Tuesday, November 24, 2009

Rob Bridgett: This is a response, albeit not as eloquent or timely, to Randy Thom’s superb article ‘Designing a Movie for Sound’ which can be found on the…

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Rob Bridgett Special: The Role of an Audio Director In Video Games

Friday, November 20, 2009

The audio director’s role in games is very similar to the role, defined by Walter Murch, of the ‘Sound Designer’ in film, whereas the role of ‘sound designer’…

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Rob Bridgett Special: 50 Cent: Blood on the Sand

Wednesday, November 18, 2009

Another great work of Rob Bridgett: This was the first experience for me as an audio director dropped into a project as it hit production, so many of…

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Rob Bridgett Special: A Post Production Model for Video Game Audio

Tuesday, November 17, 2009

Check this fantastic article given by Rob Bridgett, called “Post-production sound: a new production model for interactive media”. One of the most profound differences between film sound design…

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Rob Bridgett Special: Hollywood Sound

Friday, November 13, 2009

Let’s read one of the best articles of Rob Bridgett, called: Hoollywood Sound. Rob Bridgett: These three features for Gamasutra were written at a point on the production…

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Rob Bridgett Special: Vanishing Point [Exclusive Interview]

Wednesday, November 11, 2009

Here is a second exclusive interview with Rob Bridgett, talking about his first gig: Vanishing Point, a racing car game developed by Clockwork Games and published by Acclaim….

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Rob Bridgett Special: Lectures About Game Audio Production

Monday, November 9, 2009

Four lectures of Rob Bridgett with information and good tips for game audio production, focused on the audio model on Scarface. GDC Canada 2009 – Post-production Audio Panel…

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Rob Bridgett Special: Scarface: The World Is Yours

Friday, November 6, 2009

Scarface: The world is yours was one of the most important achievements in the carrer of Rob Bridgett. We already seen some information about this title, on the…

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