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	<title>Designing Sound &#187; quotes</title>
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	<link>http://designingsound.org</link>
	<description>The Art and Technique of Sound Design</description>
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		<title>Silence</title>
		<link>http://designingsound.org/2011/11/silence/</link>
		<comments>http://designingsound.org/2011/11/silence/#comments</comments>
		<pubDate>Tue, 29 Nov 2011 19:55:10 +0000</pubDate>
		<dc:creator>Miguel Isaza</dc:creator>
				<category><![CDATA[quotes]]></category>
		<category><![CDATA[film sound]]></category>
		<category><![CDATA[films]]></category>
		<category><![CDATA[metaphoric sound]]></category>
		<category><![CDATA[school of sound]]></category>
		<category><![CDATA[silence]]></category>
		<category><![CDATA[soundscape]]></category>
		<category><![CDATA[touch of silence]]></category>
		<category><![CDATA[walter murch]]></category>

		<guid isPermaLink="false">http://designingsound.noisepages.com/?p=11797</guid>
		<description><![CDATA[&#8220;The ultimate metaphoric sound is silence. If you can get the film to a place with no sound where there should be sound, the audience will crowd that silence with sounds and feelings of their own making, and they will, individually, answer the question of, &#8220;Why is it quiet?&#8221; If the slope to silence is &#8230; <a class="btn read-more" href="http://designingsound.org/2011/11/silence/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<blockquote>
<h2>&#8220;The ultimate metaphoric sound is silence. If you can get the film to a place with no sound where there should be sound, the audience will crowd that silence with sounds and feelings of their own making, and they will, individually, answer the question of, &#8220;Why is it quiet?&#8221; If the slope to silence is at the right angle, you will get the audience to a strange and wonderful place where the film becomes their own creation in a way that is deeper than any other.&#8221;</h2>
</blockquote>
<p style="text-align: right"><strong>- <a href="http://www.schoolofsound.co.uk/index.htm?http://www.schoolofsound.co.uk/content/book.htm">Walter Murch</a></strong></p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Surprises</title>
		<link>http://designingsound.org/2011/05/surprises/</link>
		<comments>http://designingsound.org/2011/05/surprises/#comments</comments>
		<pubDate>Tue, 17 May 2011 17:38:24 +0000</pubDate>
		<dc:creator>Miguel Isaza</dc:creator>
				<category><![CDATA[quotes]]></category>
		<category><![CDATA[field recording]]></category>
		<category><![CDATA[gary rydstrom]]></category>
		<category><![CDATA[libraries]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[sound effects]]></category>
		<category><![CDATA[sound on film]]></category>
		<category><![CDATA[tips]]></category>

		<guid isPermaLink="false">http://designingsound.noisepages.com/?p=10051</guid>
		<description><![CDATA[&#8220;There&#8217;s no excuse for having a mental or creative block in sound. You can just go out and collect things in the real world &#8211; they make the sound, not you. It&#8217;s very restricting to always use a library for sound effects. It&#8217;s much more interesting and freeing to go out and record new sounds &#8230; <a class="btn read-more" href="http://designingsound.org/2011/05/surprises/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<blockquote>
<h2>&#8220;There&#8217;s no excuse for having a mental or creative block in sound. You can just go out and collect things in the real world &#8211; they make the sound, not you. It&#8217;s very restricting to always use a library for sound effects. It&#8217;s much more interesting and freeing to go out and record new sounds because you never know what you&#8217;re going to get.&#8221;</h2>
</blockquote>
<p style="text-align: right">- <a href="http://www.amazon.com/Sound-Film-Interviews-Creators-Sound/dp/0275944433"><strong>Gary Rydstrom</strong></a></p>
]]></content:encoded>
			<wfw:commentRss>http://designingsound.org/2011/05/surprises/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Passion and Joy</title>
		<link>http://designingsound.org/2011/01/passion-and-joy/</link>
		<comments>http://designingsound.org/2011/01/passion-and-joy/#comments</comments>
		<pubDate>Tue, 04 Jan 2011 13:37:33 +0000</pubDate>
		<dc:creator>Miguel Isaza</dc:creator>
				<category><![CDATA[quotes]]></category>
		<category><![CDATA[advice]]></category>
		<category><![CDATA[frank bry]]></category>
		<category><![CDATA[love]]></category>
		<category><![CDATA[passion]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[tips]]></category>

		<guid isPermaLink="false">http://designingsound.noisepages.com/?p=7722</guid>
		<description><![CDATA[&#8220;The most important advice I can give is to do this because you love it, and it brings you joy. If it’s part of you and you can never get enough, you are on the right track.&#8221; -Frank Bry]]></description>
			<content:encoded><![CDATA[<blockquote>
<h2>&#8220;The most important advice I can give is to do this because you love it, and it brings you joy. If it’s part of you and you can never get enough, you are on the right track.&#8221;</h2>
</blockquote>
<p style="text-align: right">-<a href="http://designingsound.org/2010/12/frank-bry-special-exclusive-interview/"><strong>Frank Bry</strong></a></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Loved Ones</title>
		<link>http://designingsound.org/2010/04/loved-ones/</link>
		<comments>http://designingsound.org/2010/04/loved-ones/#comments</comments>
		<pubDate>Thu, 29 Apr 2010 14:43:16 +0000</pubDate>
		<dc:creator>Miguel Isaza</dc:creator>
				<category><![CDATA[quotes]]></category>
		<category><![CDATA[ben burtt]]></category>
		<category><![CDATA[family]]></category>
		<category><![CDATA[love]]></category>
		<category><![CDATA[loved ones]]></category>
		<category><![CDATA[post production]]></category>
		<category><![CDATA[time]]></category>

		<guid isPermaLink="false">http://designingsound.noisepages.com/?p=4336</guid>
		<description><![CDATA[&#8220;We know in post production you’re in a very tough business that takes a lot of sacrifice of your time and energy. I’ve never fully solved this problem, but I’ve learned over the years that you have to make time for your loved ones.&#8221; - Ben Burtt]]></description>
			<content:encoded><![CDATA[<blockquote>
<h2>&#8220;We know in post production you’re in a very tough business that takes a lot of sacrifice of your time and energy. I’ve never fully solved this problem, but I’ve learned over the years that you have to make time for your loved ones.&#8221;</h2>
</blockquote>
<p style="text-align: right;">- <strong><a href="http://designingsound.org/2009/11/ben-burtt-receiving-the-charles-s-swartz-award-at-hpa-awards/">Ben Burtt</a></strong></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Subortination</title>
		<link>http://designingsound.org/2010/04/subortination/</link>
		<comments>http://designingsound.org/2010/04/subortination/#comments</comments>
		<pubDate>Thu, 22 Apr 2010 15:30:42 +0000</pubDate>
		<dc:creator>Miguel Isaza</dc:creator>
				<category><![CDATA[quotes]]></category>
		<category><![CDATA[mixing]]></category>
		<category><![CDATA[randy thom]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[subortination]]></category>

		<guid isPermaLink="false">http://designingsound.noisepages.com/?p=2601</guid>
		<description><![CDATA[&#8220;Mixing is figuring out what is essential to the moment and subordinating everything else&#8221; -Randy Thom]]></description>
			<content:encoded><![CDATA[<blockquote>
<h2>&#8220;Mixing is figuring out what is essential to the moment and subordinating everything else&#8221;</h2>
</blockquote>
<p style="text-align: right;">-<strong><a href="http://designingsound.org/2010/02/cas-quarterly-winter-2010-edition-available-including-interview-with-randy-thom/">Randy Thom</a></strong></p>
]]></content:encoded>
			<wfw:commentRss>http://designingsound.org/2010/04/subortination/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Painting</title>
		<link>http://designingsound.org/2010/04/painting/</link>
		<comments>http://designingsound.org/2010/04/painting/#comments</comments>
		<pubDate>Mon, 12 Apr 2010 17:19:15 +0000</pubDate>
		<dc:creator>Miguel Isaza</dc:creator>
				<category><![CDATA[quotes]]></category>
		<category><![CDATA[colors]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[erik aadahl]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[sound design]]></category>

		<guid isPermaLink="false">http://designingsound.noisepages.com/?p=4181</guid>
		<description><![CDATA[&#8220;Each and every sound is nothing more than a collection of frequencies that change over time. You can use these frequencies like paint, combining them to make new colors.&#8221; -Erik Aadahl]]></description>
			<content:encoded><![CDATA[<blockquote>
<h2>&#8220;Each and every sound is nothing more than a collection of frequencies that change over time. You can use these frequencies like paint, combining them to make new colors.&#8221;</h2>
</blockquote>
<p style="text-align: right;"><strong>-Erik Aadahl</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://designingsound.org/2010/04/painting/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Importance</title>
		<link>http://designingsound.org/2010/04/importance/</link>
		<comments>http://designingsound.org/2010/04/importance/#comments</comments>
		<pubDate>Thu, 01 Apr 2010 15:37:14 +0000</pubDate>
		<dc:creator>Miguel Isaza</dc:creator>
				<category><![CDATA[quotes]]></category>
		<category><![CDATA[filmmaking]]></category>
		<category><![CDATA[gary rydstrom]]></category>
		<category><![CDATA[importance]]></category>
		<category><![CDATA[sound]]></category>

		<guid isPermaLink="false">http://designingsound.noisepages.com/?p=2604</guid>
		<description><![CDATA[&#8220;If we do our jobs well and throw in a little evangelizing, we can make sound as important a part of filmmaking as it should be&#8221; -Gary Rydstrom]]></description>
			<content:encoded><![CDATA[<blockquote>
<h2>&#8220;If we do our jobs well and throw in a little evangelizing, we can make sound as important a part of filmmaking as it should be&#8221;</h2>
<p style="text-align: right; ">-<a href="http://filmsounddaily.com/"><strong>Gary Rydstrom</strong></a></p>
</blockquote>
]]></content:encoded>
			<wfw:commentRss>http://designingsound.org/2010/04/importance/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Feedback</title>
		<link>http://designingsound.org/2010/03/feedback/</link>
		<comments>http://designingsound.org/2010/03/feedback/#comments</comments>
		<pubDate>Wed, 24 Mar 2010 14:01:08 +0000</pubDate>
		<dc:creator>Miguel Isaza</dc:creator>
				<category><![CDATA[quotes]]></category>
		<category><![CDATA[collaboration]]></category>
		<category><![CDATA[gameaudio]]></category>
		<category><![CDATA[production]]></category>
		<category><![CDATA[rob bridgett]]></category>
		<category><![CDATA[sound design]]></category>

		<guid isPermaLink="false">http://designingsound.noisepages.com/?p=2613</guid>
		<description><![CDATA[&#8220;Be prepared to listen to other’s opinions as well as expecting others to listen to yours.&#8221; -Rob Bridgett]]></description>
			<content:encoded><![CDATA[<blockquote>
<h2>&#8220;Be prepared to listen to other’s opinions as well as expecting others to listen to yours.&#8221;</h2>
</blockquote>
<p style="text-align: right;">-<strong>Rob Bridgett</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://designingsound.org/2010/03/feedback/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Talent</title>
		<link>http://designingsound.org/2010/03/talent/</link>
		<comments>http://designingsound.org/2010/03/talent/#comments</comments>
		<pubDate>Wed, 17 Mar 2010 14:07:58 +0000</pubDate>
		<dc:creator>Miguel Isaza</dc:creator>
				<category><![CDATA[quotes]]></category>
		<category><![CDATA[charles deenen]]></category>
		<category><![CDATA[effort]]></category>
		<category><![CDATA[experience]]></category>
		<category><![CDATA[talent]]></category>
		<category><![CDATA[work]]></category>

		<guid isPermaLink="false">http://designingsound.noisepages.com/?p=2818</guid>
		<description><![CDATA[&#8220;Don’t be pushed off though by the “3 year experience” phrase. The work will speak for yourself.&#8221; -Charles Deenen]]></description>
			<content:encoded><![CDATA[<blockquote>
<h2>&#8220;Don’t be pushed off though by the “3 year experience” phrase. The work  will speak for yourself.&#8221;</h2>
</blockquote>
<p style="text-align: right;"><strong>-<a href="http://designingsound.org/2010/02/charles-deenen-special-reader-questions/">Charles Deenen</a></strong></p>
]]></content:encoded>
			<wfw:commentRss>http://designingsound.org/2010/03/talent/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Ears</title>
		<link>http://designingsound.org/2010/03/ears/</link>
		<comments>http://designingsound.org/2010/03/ears/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 17:05:13 +0000</pubDate>
		<dc:creator>Miguel Isaza</dc:creator>
				<category><![CDATA[quotes]]></category>
		<category><![CDATA[advice]]></category>
		<category><![CDATA[cas awards]]></category>
		<category><![CDATA[ears]]></category>
		<category><![CDATA[honoree]]></category>
		<category><![CDATA[learning]]></category>
		<category><![CDATA[randy thom]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://designingsound.noisepages.com/?p=2873</guid>
		<description><![CDATA[&#8220;Learning the technology is important, but learning to use your ears is more important.&#8221; -Randy Thom]]></description>
			<content:encoded><![CDATA[<blockquote>
<h2>&#8220;Learning the technology is important, but learning to use your ears is more important.&#8221;</h2>
</blockquote>
<p style="text-align: right;">-<strong><a href="http://designingsound.org/2010/03/interviews-with-cinema-audio-society-award-winners-including-career-achievement-honoree-to-randy-thom/">Randy Thom</a></strong></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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