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Posted by on Aug 1, 2014 | 1 comment

SFX Independence – July 2014

A lot of new and recently-released independent sound libraries to bring to your attention. Don’t forget – you can let us know about an independent sfx release by filling in the SFX Independence Submission form and be listed in subsequent roundups.

Soundbits new online store

Soundbits has a new look and to celebrate they are having a sale. They are giving 30% off all purchases until August 17th. Plus, every new customer who create a new account automatically qualify for a €5 credit at the Soundbits store.

Check the Soundbits website for full details.

HISSandaROAR – Tortured Wood

HISSandaROAR have been busy this past month putting together a new collection of all things wood. Tortured Wood features recordings of pallets, planks, furniture and 40kg poles that have been thrown around, broken and destroyed.

Recorded at 24-bit/192KHz, for a limited time Tortured Wood is available to purchase for $79.00 (usual price is $99.00).

Tortured Wood product page

Pro Sound Effects – World Cup Sound Effect Download Pack

The FIFA 2014 World Cup may be over but the new collection from Pro Sound Effects will keep the samba vibe going that little bit longer. Comprising all of the footie sounds you’ll need: 62 professional sound effects, including 11 versions of announcers yelling “GOOOOOOOL!!!!!!!” and the infamous vuvuzuela of the 2010 World Cup. All sounds are delivered as 16bit 44.1 kHz .wav files, and with other sounds such as crowds cheering, booing, net swishes and ball smashes, this makes a great collection for and can be used royalty-free in any productions – whether a fan video or a feature length documentary.

World Cup Sound Effect Download is available for $20.14


World Cup Sound Effect Download product page

Pro Sound Effects

Samplephonics – Hollywood Tension FX

Hollywood Tension FX is a collection of designed movie trailer impacts, risers, larger than life film percussion hits, tension evoking ambiences and abstract percussion loops perfect for enhancing any film trailer, heavy production and more.

Crafted by sound designer Alessandro Romeo with no attention to detail spared and comes in the usual 24 bit .wav and sampler instrument options. All sounds are royalty free. The samples come preloaded in your choice of sampler instrument, including EXS24, Reason NN-XT, Kontakt, Ableton Sampler, Motu MachFive, Steinberg Halion and SFZ.


Hollywood Tension FX product page

Samplephonics

echo | collective: fields – utility helicopters

Granted exclusive access to the airport at Bell’s corporate headquarters in Ft. Worth, Texas, Echo| Collective: Fields have put together a library of Bell 407 and Bell 429 aircrafts. With the ability to capture starts, hovers, aways, returns, spin ups and spin downs, Utility Helicopters features interior and exterior recordings, as well as many beautiful long tails in and out.

Utility Helicopters comes packaged as over 1 hour 45 minutes of recordings, recorded at 24-bit/96KHz.

Utility Helicopters product page
Echo | Collective: Fields

Kpow Sounds – Industrial Disquiet

Recorded in industrial locations, Industrial Disquiet is great for scenes relating to industry, urban horror, and suburban unease. The library pack includes 53 tracks in total; 25 day-time tracks and 28 night-time ones, and all tracks were recorded and edited at 24bit, 96kHz.

Industrial Disquiet product page
Kpow Sounds

Stavrosound – San Francisco: City Life

Recorded over two sessions and 12 hours of exploring and listening, San Francisco: City Life comes packaged as over 3 hours of ambiences from the heart of downtown San Francisco. From detailed street-level traffic of various flavors, sidewalk pedestrian activity, urban streets and side streets with unique spacious characteristics, rooftop-perspective traffic, and even a construction site, this library is workable for many urban cityscapes – not just San Francisco!

San Francisco: City Life product page
Stavorsound

Gael Nicolas – Spheric Collection

Spheric Collection is a library dedicated to ambisonic sound recordings. All the sounds have soundminer metadatas embeded for an easy access, and a choice of free plug-ins: Free Surround Zone 2 in AAX, VST and standalone harpex player. With a variety of packs available, including Applause 1, Birds 1, Fireworks 1, Forest, Announcing 1, Rain 1 and Room Tone 1, they come with template sessions for all main DAWs included.

Spheric Collection

surroundsoundlibrary – Synthetic Blend and Whoosh Bundle

The Synthetic Blend and Whoosh Library is a toolkit for creating movement, movement of objects, scene changes and/or cuts to life is not an easy thing to do. This pack features blenders, whooshes, swooshes, slides, fly-bys, rises, landings, swells and stingers. Drag and drop the 5 separate sounds into your DAW for balanced and panned surround sound – from front to rear, rear to front, left to right, right to left, or circular movement.

All files are 24-but/96Khz and come as a bundle Design Box and Construction Kit – all for €69.00

Synthetic Blend and Whoosh Bundle product page

SurroundSoundLibrary

Soundeffects.ch – IR1 Impulse Response Set

The IR1 Impulse Response Set from Soundeffects.ch lets you create real multichannel reverb from True-Stereo, 5.1 surround sound and (for the first time) Auro-3D® 11.1 Sound. This new set realises two technological achievements: the principle of creating multichannel impulse responses
as well as the creation of impulse responses for 3D sound.

With 54 sets of impulse responses ranging from domestic rooms and staircases to concert halls and theatre auditoriums, it will enable you to create natural, highly
realistic spaces for multichannel and 3D applications. Compatible with True-Stereo – optimized for TL Space and Altiverb.

Special Introductory Price: €72.00 for a single user licence (normal retail price: €86.00)

IR1 Impulse Response product page
SoundEffects website

Luftrausch – Ambience Packs

Not much information to give you on this one, but Austrian outfit Luftrausch has a range of surround atmospheres and sound effects available on their website.

Luftrausch

Noise Creations – Glass

The NoiseCreations collection ‘GLASS’ features glass debris recorded on various surfaces. Included are shard smashes, glass panes, mirrors, pint glasses, jars and bottle smashes, and footsteps, with attention to detail given in every performance of to give as many variations as possible

‘GLASS’ product page
NoiseCreations

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Posted by on Feb 1, 2014 | 0 comments

Designing Sound Discussion Group: SFX and Freelancing in Game Audio

Our panel is about to start. Recording Now Available!

The live stream is embedded below, but you’ll want to head over to our Google+ page if you want to ask our panelists any questions at the end of the presentation. As a reminder, our panelists include:

  • Gordon Hempton – Nature sound effects recordist and activist, also know as The Soundtracker
  • Douglas Price – Founder and President of Pro Sound Effects
  • Matt Piersall – Found and President of Gl33k
  • Rodney Gates – Audio Director at Sony Online Entertainment

And remember, we keep recordings of all of our past webinars! Here’s a handy link to the archive.

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Posted by on Jan 11, 2014 | 4 comments

Designing Sound Discussion Group – SFX and Freelancing in the Games Industry

Photo by Dennis Beentjes. Used under Creative Commons license.

Photo by Dennis Beentjes. Used under Creative Commons license.

I’m going to be a little quiet on the site this month, but I’m making up for that by putting together a kick-ass virtual panel for you!

Sitting on the panel for the next Designing Sound Discussion Group are Gordon Hempton (The Soundtracker/Quiet Planet), Rodney Gates (Sony Online Entertainment), Matt Piersall (Gl33k) and Douglas Price (Pro Sound Effects). The genesis of this panel is in response to Gordon’s idea of restricting the sale of sfx libraries to indpendent/freelance sound designers with the goal of making the people themselves more desirable…thus giving them a little more job stability. He specifically thinks this is important within the games industry. He and I have spoken in some detail about it already. I’ll spare you my opinions at the moment, but I encourage you to listen to his guest appearance on the Tonebenders podcast and formulate your own opinions before the actual panel.

We’re going to start by touching on Gordon’s idea, talk about the different ways the games industry acquires or licenses their sound effects, and then move on to what makes a successful, gainfully employed, freelancer in the game audio industry. Sound like your kind of panel?

The webcast will be taking place via Google Hangout at 4PM (US Eastern Time) on Saturday, February 1st. You can watch from here on the site, or from the Designing Sound Google+ page…where you’ll be able to interact with us directly. Mark it on your Calendars!

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Posted by on Dec 5, 2013 | 3 comments

A Second Look at the Hybrid Library

Hybrid_and_Expansion_1Earlier this year, I reviewed the Hybrid Library from Pro Sound Effects. Overall, it was a fairly positive review. While I was impressed with the library, I also pointed out some of its rough edges. The primary focus of the review was on the library’s metadata and how it would affect work-flow. I won’t go into heavy detail on the process here, as you can simply lick on the link above if you haven’t already read the review. Pro Sound Effects took notice of the few complaints I had with the library, solicited feedback from existing owners, and has taken steps to address the library’s weaknesses. Now that the library is available again, it’s worth seeing if the improvements have made the library any more enticing.

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