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Posted by on Feb 28, 2015 | 1 comment

“ADC, it’s easy as 1 10 11” – A Retrospective from the Pros

Used under a Creative Commons license. Click image to view source.

Used under a Creative Commons license. Click image to view source.

I was born in England in 1988. Some of my earliest memories involve old BBC and Mac computers. I grew up listening to CDs, MiniDisks, playing “Duck Hunt” on my sister’s NES. The dial-up modem sounds are imprinted on my memory. I recall my father ordering books from back when that’s all Amazon sold. In my teen years I assembled my own computer to save money and grew to appreciate the inner workings of a computer. What I’m trying to say is, I’m an early product of the digital age, it’s all I’ve known.

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Posted by on Nov 22, 2013 | 2 comments

Combating Noise in Plug-in Chains

This article is going to be a little less template, and a little more workflow. We all have our favorite plug-ins. We probably also all have plug-ins we’d love to use, but run into limitations that keep us from pulling them out of the tool box. For instance, I have a couple of plug-ins from Waves that can add some really cool sonic character when I’m designing a sound, but also introduce more noise than I like when I start pushing them too hard. The problem is, I like pushing those plug-ins hard to get that character. Even when not pushing them too hard, I can still hear noise added by the algorithm. I’m not a fan of unwanted noise. So, I recently started experimenting with an old analog technique…


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Posted by on Jun 10, 2013 | 0 comments

Public Service Announcement Regarding iLok

In case you haven’t seen the information burning its way across social media yet, there have been some issues with the latest updates to the iLok system. While they’re adding some very useful features in a new downloadable “client” program, they’ve hit some unexpected stumbling blocks on the back-end. At some point over the weekend, they updated their databases to work with the new client software. The problem? Licenses from certain manufacturers were converted from “License” status to “Temporary” status. To find out if any of your licenses have been affected:

  • Disconnect your iLok
  • Log in to your account
  • Click on “My Licenses” and look down the “Type” column

If any of your licenses have been converted to “Temporary”, then do not update your client software and sync your iLok. If you do, they may fail to authorize when you load them up. If you don’t sync your iLok, all of your authorizations should work normally. Best to wait for official word from Pace, Inc. that the issue has been resolved.

This bug was first brought to my attention by Gearslutz user Simon Morrison. [Forum thread here.] Be sure to thank him for making this public knowledge and, hopefully, preventing a lot of people from experiencing the issues he’s had to deal with.

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Posted by on Jun 10, 2013 | 0 comments

Compressor Gain Control Principles

Herbert Goldberg has an interesting article up about compressors and the though process behind designing their inner workings. That fits nicely into this month’s theme, don’t you think?

Technically speaking the same principles are used in audio signal limiting and compression processors but just the transfer curves and envelope follower settings are different. Ultra fast attack rates and high ratio amounts are used for limiting purposes which causes just very few peaks to pass on a certain threshold.


In digital implementations limiting processors can be more strict due to look-ahead and clever gain prediction functions which guarantees that no peak information passes the threshold. That is called brickwall limiting then.

Continue Reading here.

Oh…he also has a number of freeware VST plug-ins you can check out too! Descriptions of each plug-in can be found here.

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Posted by on Feb 1, 2013 | 0 comments

Thanks to our January Contributors

We’d like to thank our guest contributors for January’s plug-in features:

Thanks for making January fun! Today is the start of “Loudness” month, and we’ll be posting a run-down of what that means a little later today

Guest contributions are always welcome here. So, if you think you have something you’d like to share with the community contact

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