This article is going to be a little less template, and a little more workflow. We all have our favorite plug-ins. We probably also all have plug-ins we’d love to use, but run into limitations that keep us from pulling them out of the tool box. For instance, I have a couple of plug-ins from Waves that can add some really cool sonic character when I’m designing a sound, but also introduce more noise than I like when I start pushing them too hard. The problem is, I like pushing those plug-ins hard to get that character. Even when not pushing them too hard, I can still hear noise added by the algorithm. I’m not a fan of unwanted noise. So, I recently started experimenting with an old analog technique…
In case you haven’t seen the information burning its way across social media yet, there have been some issues with the latest updates to the iLok system. While they’re adding some very useful features in a new downloadable “client” program, they’ve hit some unexpected stumbling blocks on the back-end. At some point over the weekend, they updated their databases to work with the new client software. The problem? Licenses from certain manufacturers were converted from “License” status to “Temporary” status. To find out if any of your licenses have been affected:
- Disconnect your iLok
- Log in to your account
- Click on “My Licenses” and look down the “Type” column
If any of your licenses have been converted to “Temporary”, then do not update your client software and sync your iLok. If you do, they may fail to authorize when you load them up. If you don’t sync your iLok, all of your authorizations should work normally. Best to wait for official word from Pace, Inc. that the issue has been resolved.
This bug was first brought to my attention by Gearslutz user Simon Morrison. [Forum thread here.] Be sure to thank him for making this public knowledge and, hopefully, preventing a lot of people from experiencing the issues he’s had to deal with.
Herbert Goldberg has an interesting article up about compressors and the though process behind designing their inner workings. That fits nicely into this month’s theme, don’t you think?
Technically speaking the same principles are used in audio signal limiting and compression processors but just the transfer curves and envelope follower settings are different. Ultra fast attack rates and high ratio amounts are used for limiting purposes which causes just very few peaks to pass on a certain threshold.
In digital implementations limiting processors can be more strict due to look-ahead and clever gain prediction functions which guarantees that no peak information passes the threshold. That is called brickwall limiting then.
Continue Reading here.
Oh…he also has a number of freeware VST plug-ins you can check out too! Descriptions of each plug-in can be found here.
We’d like to thank our guest contributors for January’s plug-in features:
Thanks for making January fun! Today is the start of “Loudness” month, and we’ll be posting a run-down of what that means a little later today
Guest contributions are always welcome here. So, if you think you have something you’d like to share with the community contact shaun.at.designingsound.org.
While this month has thus far been dedicated to plug-ins and their direct application to sound design, it’s important to remember that there are also tools that help us make decisions in the sound design process. To that end, here’s a review of Blue Cat Audio’s “Multi Pack.”
The Multi Pack is a set of three analysis plug-ins: FreqAnalyst Multi, StereScope Multi and Oscilloscope Multi. The “multi” designation in the naming of these plug-ins is an indication of the most unique feature they incorporate. There are numerous signal analysis tools out there, but very few that let you compare multiple signals simultaneously. These plug-ins are built around that concept. The beauty in the application of that concept here is that the user has complete control of how, and where, that data is displayed.