Adding Your Voice to the Mix

Friday, March 28, 2014
Photo by Aditya Laghate. Used under Creative Commons license. Click image to view source.

Guest Contribution by Joel Raabe At night in the darkness, I often hear voices in my head. Though it’s strange to admit, as I drift off to sleep…

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Opinion: Raising Visibility Of Audio With Playstation 4

Monday, July 8, 2013

As we come out of coverage of E3 and eagerly anticipate the release of next-gen consoles later this year; there has been a good deal of discussion about…

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Ariel Gross Guest Post: ‘I Feel Like a Fraud and So Can You!’

Wednesday, November 14, 2012

This is a guest article written by Ariel Gross, Audio Director of game development studio Volition Inc, which produces such PC and console  titles as the Saint’s Row…

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Advantages of Nuendo for Sound Post-Production

Thursday, August 11, 2011

Mix Online has published an article with sound editor Kelly Pieklo, who shares his thoughts about using Nuendo as his main workstation for sound post-production: Minneapolis-based post-production company…

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Tim Nielsen Special: On Microphone Addiction

Tuesday, August 9, 2011

[Written by Tim Nielsen] My name is Tim Nielsen, and I’m a micaholic. It has been four months since my last microphone purchase, an adorable little Neumann XY…

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Poll: How do You Like Your Sound Effects? Multiple Takes in One File or Separate?

Wednesday, April 6, 2011

I came across a discussion about sound effects distribution on Game Audio Forum (from last year) and Gearslutz (recent). The question is… which way you like to get…

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An Open Letter to FMOD

Friday, March 19, 2010

Game Sound Design has a cool section called “Anonymous Confessions of a Game Sound Designer”, where someone identified as “U.C” gives his personal thought of something related to…

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The Audience isn’t Listening

Sunday, July 15, 2007

Yesterday, I went to see Harry Potter and The Order of the Phoenix at a local theater chain and to my delight the soundtrack defaulted down to the…

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