Designing Sounds for “World Of Warcraft: The Burning Crusade”

Cool featurette about the sound design of "World of Warcraft: The Burning Crusade" featuring Developer Chris Metzen, Audio Director Russell Brower, Lead Sound Designers Brian Farr and Joseph Lawrence, and Assistant Sound Designer Jonas Laster. There are also videos about the voices and music if you want to see. read more.

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Notes About the Sound of Watchmen at the MPSE Discussion Panel

A few days ago I talked about a MPSE Discussion Panel called "Watchmen - Superhero Sound", which took place on December 8 at Hitchcock Theater, Universal Studios. Then you can read some notes taken from the show and wait for Michael Coleman said on Twitter that he would be there ... read more.

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Interview with Raison Varner, Sound Designer of Borderlands

Dallas Taylor, from Defacto Sound, had a very nice interview with Raison Varner, sound designer of Borderlands, at Gearbox Software. They talk about the music, sound design and audio development in general. Check some excerpts: Defacto Sound: How long was the Development cycle? Raison Varner: The development cycle for audio is ... read more.

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The Sound Design and Music of “Matrix”

Another great sound featurette, this time about the sound and music of Matrix, fantastic movie for sound design. You can listen comments from film editor Zach Staenberg sound designer Dane A. Davis, composer Don Davis, music supervisor Jason Bentley and more! If you wnat more information about the sound design of ... read more.

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The Sound of ‘Spirited Away’

Three videos about the sound and music of the amazing japanese animated film 'Spirited Away' read more.

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The Sound of “Army of Two: The 40th Day”

Nice video about the sound of "Army of Two: The 40th Day" of EA Games Montreal. You can see composer Tyler Bates talking about the music and Lewis James talking about the sound design and the weapons sounds. Army of Two: The 40th Day Website read more.

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Rob Bridgett Special: Hollywood Sound

Let's read one of the best articles of Rob Bridgett, called: Hoollywood Sound. Rob Bridgett: These three features for Gamasutra were written at a point on the production of the Scarface game where my thinking about how the worlds of game audio and movie sound could intersect began. At that time the ... read more.

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The Sound of “Saving Private Ryan”

U.S.O has published an interesting post about the sound and music of Saving Private Ryan, a film with the sound design of our Julys's featured: Gary Rydstrom. Gary Rydstrom (an excerpt from Surround Sound, Second Edition): Since we hear all around us, while seeing only to the front, sounds have long been ... read more.

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More than 50 Articles/Tutorials about Sound Design, Recording and more, Plus Wooshes Sound Design

The woosh, a sound effect used very often out there. Did you know everything about them? In this tutorial, Tim Prebble, from Music of Sound explains how to record and process wooshes. The (semi/un) technical term is ‘Woosh’, or maybe ‘Whoosh’ if you are American – i’m not so I don’t ... read more.

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Interview with Don Veca, Audio Director for Dead Space Extraction

Original Sound Version had an interesting interview with Don Veca, Audio Director for the new Dead Space Extraction (Wii). Last year the had another amazing interview with Veca, and today he talks again. Some highlights: [...] This time around, it’s an on-rails shooter. Tell us about yours and the team’s approach ... read more.

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