The Sound of “Starcraft II: Wings of Liberty”

Sophia Tong, fron Sound Byte blog at GameSpot has interviewed Russell Brower, audio director of "Starcraft II: Wings of Liberty". They talked about several things of the music and sound design of the game... GS: In terms of sound design, how did you approach Starcraft II to get the right sound ... read more.

Related: , , , , , , , , , . Comments 1. By Miguel. 2010-Aug-17@11:02.

INCEPTION SOUND: Wired magazine

This one flew under our radar. Wired Magazine published this little piece on Inception's Richard King recording sound effects from what I can recognize in the background scenery out in Orange Country, CA. Nice video, seems like the  "b" camera to some of the recording shots in the Soundworks video.  ... read more.

Related: , , , , , , , , , , . Comments 6. By Jake. 2010-Aug-04@13:21.

Ben Burtt Showing His Source Material for Star Wars

http://www.youtube.com/watch?v=ksTbSNhjaBk (Warning! High level of nostalgic content) In the 6:05 mark of this video, you can see three great minutes of sound designer master Ben Burtt showcasing some of the source material he used for the layering of a sound for Star Wars. The video is a part of a rare documentary about ... read more.

Related: , , , , , , , , , , , , . Comments 7. By Miguel. 2010-Jul-29@13:51.

“Flower” – Sound and Music as Narrative

The video on the top is from a session given by sound designer Steve Johnson and composer Vincent Diamante. In the session they talked about the use of sound design and music as narrative elements in Flower, a game for PS3 developed by Thatgamecompany. Thatgamecompany's Flower was an ambitious and unconventional ... read more.

Related: , , , , , , , , , , , . Comments 3. By Miguel. 2010-Jul-29@11:46.

GameSoundCon: New York and San Francisco 2010 Fall Conferences

GameSoundCon has announced new conferences in New York and San Francisco, on October and November 2010 respectively. SoundCon LLC in Seattle announces it has added New York City and San Francisco to its list of 2010 locations for its GameSoundCon conference on videogame music composition and sound design. GameSoundCon New York ... read more.

Related: , , , , , , , , . Comments 0. By Miguel. 2010-Jul-21@11:18.

AudioMedia – Game Sound Special 2010

The July's Issue of AudioMedia is also available for  viewing online (or download) now, including a very cool Game Sound Special featuring: The Sound of "Uncharted 2: Among Thieves" 20 Years and Beyond - Dan Bardino glances at where games audio has come from, and peeks at the future Games - A Serious Business ... read more.

Related: , , , , , , , , , , , , , , , , , . Comments 0. By Miguel. 2010-Jul-12@11:48.

Psychoacoustics of Non-linear Horror Sound and Music

The Indepentent has published an interesting article talking about the psychoacoustics of non-linear horror sounds and music creations. Let's read: It is probably the most scary scene in cinematic history. The shower curtain is drawn back and actress Janet Leigh lets out a spine-chilling scream that warps into a frenzied cacophony ... read more.

Related: , , , , , , , , , . Comments 2. By Miguel. 2010-May-27@13:31.

Audio Director Kristofor Mellroth on The Sound of “Crackdown 2″

Joystiq has published a very cool interview with Kristofor Mellroth, Audio Director of Crackdown 2. In the first game, I actually did all of the explosions, weapons, and then my teams here did all the physics stuff. And one thing that I knew I wanted to improve on this one was ... read more.

Related: , , , , , , , , , . Comments 0. By Miguel. 2010-May-18@09:40.

Walter Murch in “Three Fathers of Cinema”

Detailed analysis on the beginning of cinema. The possibilities of film-making as a languaje, exposed from the perspective of the great editor (and first to be referred as "Sound Designer"). Vía: U.S.O Project read more.

Related: , , , , , , , , , . Comments 1. By Miguel. 2010-Apr-27@10:42.

Game Audio Podcast #3 Available Now

The third Game Audio Podcast is available now for download. This time the discussion is about "Interactive and Dynamic Music", with special guests such as Vincent Diamante (Composer/Sound Designer), Scott Morton (Composer/Sound Designer) and Wilbert Roget (Composer, Music Editor/Implementer). They also talk about some news featuring software such as Hybrid Reverb ... read more.

Related: , , , , , , , , , , , , , , , , . Comments 0. By Miguel. 2010-Mar-12@10:33.

next