Jim Stout Special: Reader Questions

Monday, May 31, 2010

Below are the answers to all the questions that readers made to our fantastic May’s guest Jim Stout. Designing Sound Reader: Hey Jim, Just wanted to send a…

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Jim Stout Special: Cool Software for Sound Design

Friday, May 28, 2010

Jim finishes his great special with another video, where he talks about his favorite software tools for sound design, answering several questions asked by the readers during this…

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Jim Stout Special: Designing Classic Video Game Sounds, Plus Making of Hollywood Edge’s “Game FX”

Wednesday, May 26, 2010

This time we have two videos. The first one is a video tutorial where Jim explain how to make classic video game sounds, and, in the second one,…

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Jim Stout Special: Making Monster Voices

Monday, May 24, 2010

In this video, Jim shows how he made monster voices using a Roland V-Synth GT and recordings.

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Jim Stout Special: Making Of Hollywood Edge's "Mechanical Morph" with Richard Devine and Josh Kay [Exclusive Video]

Friday, May 21, 2010

Some time ago, on the Richard Devine Special we published a post about the making of “Mechanical Morph” SFX library of Hollywood Edge, made by Jim Stout, Josh…

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Jim Stout Special: Making Mechanical Sound Effects

Wednesday, May 19, 2010

Jim Stout recording and processing mechanical sounds.

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Jim Stout Special: Cool Hardware for Sound Design

Monday, May 17, 2010

In this video Jim talks about his favorite hardware tools for sound design. If you need more information about any of those devices, feel free to ask in…

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Jim Stout Special: Making Atmosphere Sounds

Thursday, May 13, 2010

Jim Stout is back with another video tutorial, showing how to make atmospheric/wind style effects with synths and processing. Tools: Neko | Sylenth 1 | Reaktor

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Jim Stout Special: Making a Scary Voice Effect

Tuesday, May 11, 2010

Here is a new video tutorial created by Jim Stout. This time Jim is showing how to make a Poltergeist style scary voice effect using Logic (you can do…

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Jim Stout Special: Creating Organic Textures with Alchemy

Friday, May 7, 2010

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