FiRe 2 – Field Recorder

Wednesday, August 29, 2012

For a few weeks now I have been playing with Audiofile Engineering’s field recorder FiRe 2. FiRe 2 is an app for iOS that is a recorder/audio editor/metadata editor/uploader in one….

Read More

Big Sounds on Little Devices: An Exclusive Interview with Andrew Quinn

Friday, May 18, 2012

Andrew Quinn, sound designer at Splash Damage, was kind enough to speak to Designing Sound about his work on the recently announced mobile strategy title RAD Soldiers on…

Read More

Tips on Audio Creation for iPhone

Thursday, February 3, 2011

More cool tips on working with audio development for the iPhone, this time from Nathan Madsen at iDevGames. Introduction Because creating audio content specially for the iPhone isn’t…

Read More

Designing Sound for iOS Platform

Friday, January 28, 2011

Great article on Gamasutra with useful information about working with audio in the iOS platform. Since the launch of the iPhone, apps have been big, especially in the…

Read More

Implementing Sound for "Ace Attack" (iOS)

Monday, September 27, 2010

My friend David Steinwedel has sent me an interesting article he wrote about the audio implementation process of a game called Ace Attack, coming soon for the iOS…

Read More

Test FMOD Sounds on the iPhone Simulator

Monday, January 25, 2010

Engine Audio has launched a new free application to test custom FMOD soundbanks on the iPhone Simulator. We here at Engine Audio were looking for a way to…

Read More

Let’s All Go to The Lobby

Thursday, January 10, 2008

David Lynch explains what he loves about the iPhone. Thanks Tim!

Read More