Charles Maynes Special: Gun Recording Thoughts for 2010

I hope you folks found some of my experiences entertaining, and more so helpful in your problem solving, so in the spirit of such fellowship I wanted to share some thoughts and experiences in my recording weapons and explosions for Films and Games. Chuck Russom, whom I consider a great sound ... read more.

Related: , , , , , , , , , , , . Comments 5. By Miguel. 2010-Jun-28@12:38.

Charles Maynes Special: Weapons SFX Recording and Design

Here's another interesting article published some years ago by Charles Maynes, this time on Gamasutra, talking about his approach on weapon sound effects recording and design. Some things have changed in Charles' process, but it's a worth reading anyway. Check: The romantic notion of sound design is what gets a lot ... read more.

Related: , , , , , , , , , , . Comments 0. By Miguel. 2010-Jun-25@10:41.

Short Film on Gun Recording, Plus Diego Stocco’s New Custom Instrument

I want to share two short videos I found this weekend, ideal for this nice monday morning. The first one (at the top) is a short film form Radium Audio Ltd, featuring a cool behind the scenes of a gun recording session they had recently. Background: We wanted to capture a ... read more.

Related: , , , , , , , , , , . Comments 5. By Miguel. 2010-Jun-21@09:13.

Chuck Russom Special: Gun Sound Design

I work on a lot of games that are filled with guns. Over the years, through experimentation, screwing up, listening to movies/games with great guns sounds, and tips from other sounds designers, I’ve been able to create a process that works well for me. The biggest influence on ... read more.

Related: , , , , , , , , , , , . Comments 6. By Miguel. 2010-Apr-29@10:54.