Game Developer’s Conference 2014 Recap

Wednesday, April 2, 2014
coverage

I intended to have this up last week but recovering from GDC was a fulltime job and the proverbial dog ate my homework when Google Docs made the…

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New Training Materials for Game Audio in Unity

Friday, March 28, 2014

Focal Press has recently released a new book on game audio entitled The Essential Guide to Game Audio. I know what you may be thinking, “Aren’t there already…

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Daily Podcasts from GDC

Thursday, March 28, 2013

As they did during the Game Audio AES conference in London recently, Anton Woldhek and Damian Kastbauer are producing daily podcasts from GDC. You can find them over…

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Spectral Analysis: Interview with Rob Bridgett

Tuesday, November 27, 2012

Special thanks to Brad Dyck for submitting this wonderful interview with Rob Bridgett to DesigningSound! GDC RB: It’s funny, see the bags of coffee up there? That’s Sightglass…

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IGDATC Presentation: Footstep and Movement Sound

Wednesday, May 4, 2011

Since embarking on my informal game sound study of footsteps and movement sound, things have continued to develop in a remarkable way. What started casually, quickly spiraled into…

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Game Audio Podcast #9 – GDC 2011 Game Audio Wrap

Friday, March 11, 2011

Damian Kastbauer and Anton Woldhek have published a new episode of Game Audio Podcast discussing stuff from the recent GDC 2011. In which Damian & Anton discuss highlights…

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Aaron Marks Special: Reader Questions

Friday, October 29, 2010

This month has been awesome! Aaron Marks made a terrific special, which sadly ends today. Thanks to all the readers who sent his questions. Below are the answers…

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Akira Yamaoka's Sound Design Lecture at GDC 2010

Monday, March 22, 2010

There is a nice article at The Kartel, providing some notes and ideas given by Akira Yamaoka on his lecture at GDC 2010. Check: Surival-horror fanatics, despite their…

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Dolby Surround 7.1 and Dolby Axon; Advances in Sound Technology for Cinema and Video Games

Tuesday, March 16, 2010

Recently, Dolby has unveiled two new technologies, both for films and video games. The first surprise is the announce of Dolby Surround 7.1 at ShoWest 2010. Dolby Laboratories, Inc. announced…

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A Field Recording Guide by Chuck Russom

Wednesday, March 10, 2010

Chuck Russom has published on his blog an interesting article on field recording, providing the audio and the slides of his Field Recording Lecture at Game Developers Conference…

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