Following fast on the news that FMOD will be free to independent game developers, now Audiokinetic have announced that the Wwise audio engine is also changing its licensing format in support of indies. The cross-platform sound engine will be free to users with up to 200 sound assets in their Wwise projects.Read More
FMOD Studio, one of the go-to tools for creating audio content in game environments, are making their tools completely free for independent game developers. The previous licensing structure was based largely on whether your use was commercial or not, but now Firelight Technologies – the company that makes FMOD – have announced its next generation audio content creation tools will now be free to all. Though no dollar amount was confirmed in the official press release, it is reported that only those titles with a budget in excess of $100K will have to pay.Read More
I recently had a chance to sit down with sound designer and sound FX recordist Charles Maynes and chat about his new “LA Underground” sound library, available from Rabbit Ears Audio. Inspired by the gritty and seedy Los Angeles shown in countless films, “LA Underground” is a 10 GB collection of ambiences from all over the city, from the industrial centers near the LA River to the heart of Downtown.
Designing Sound: How did this library come about?
Charles Maynes: I had been talking to Zach Seivers and Justin Davey over at Snap Sound, who I had met through Dave Yewdall. Basically, a conversation I had with them last summer was kind of the seed for the conversation I eventually had with Michael [Raphael]. They had been hired to do a film in New York, and they were going to go out on location and record a bunch of stuff in the city and at the practical locations, and they were like, “Hey, this is a really big projects for us, so we’re going to actually invest in some Schoeps mics and stuff.” They were debating whether to go M/S or X/Y.Read More
About three years ago, on a whim, I adopted a 6 month old kitten. I had dealt with cats before at friends’ and family’s houses, but had never owned one, and Luna (short for “Lunatic”) was full of surprises. After her initial “moving in” period, in which she hid under the bed for nearly a week, I discovered that Luna was an exceedingly outspoken individual that needed to make sure everyone knew that she was here and ready to conquer the world (or at least the apartment):Read More