Categories Menu

Posted by on Oct 27, 2014 | 0 comments

The Making Of Thunderstorm 3 SFX Library Part 2

Guest Contribution by Frank Bry

Check out part 1 of The Making of Thunderstorm 3 SFX here.

In this second and final article I will discuss microphone patterns, recording device pre amp settings, editing and the final mastering phase of this collection. Before I dive into all the technical mumbo jumbo I want to express that when I’m setting up and actually recording thunder and lightning I get quite excited. There must be something in the air, alien mind control beams or just the anticipation of getting the “ultimate” thunder clap or lightning strike. It’s very hard work and involves exercise, listening, tracking the storms and watching the skies. I feel like a kid in a candy shop and I feel the recording is the easy part. So, now we begin. Part 2: The Real Work Begins.

Read More

Posted by on Sep 29, 2014 | 1 comment

SFX Independence – September 2014 (Part 1)

It has been a little while since the last SFX Independence post. So many new sfx libraries have come to our attention during that time that this roundup comes in two parts, designed to make it more digestible. Part 2 will follow later in the week.

Our aim is to provide readers information about the best and most innovative independent sound effects library available, so if you’d like your recently-released library to be considered for inclusion in the next roundup, all you need to do is fill in the Independent SFX Library submission form.

Tim Nielsen – Yellowstone

The Yellowstone SFX Library comprises 120 stereo tracks, recorded at 96/24 by supervising sound editor and sound designer Tim Nielsen. This 8GB pack of sounds from the Yellowstone geothermal volcano in Wyoming, USA, includes giant geysers, bubbling mud pots, fumaroles, hot springs, water streams and more.

Recorded using a SoundDevices 722, using Schoeps MS rig (CMC6 XT extended frequency bodies with an MK41/MK8 Capsule setup) and a Telinga Stereo Parabolic microphone.

Released: August 2014
Price: $50.00

Tim Nielsen on IMDB
Sonic Salute

Read More

Posted by on Sep 24, 2014 | 0 comments

The Making Of Thunderstorm 3 SFX Library Part 1

Guest Contribution by Frank Bry

In this article I will reveal my secrets and techniques to recording decent thunder and lightning. Many, many years and sleepless nights have gone into perfecting the art of recording the thunderstorm and I will finally share. But first, I want to share a little history and tell you how I developed these secrets and techniques. It was not so easy at first and here’s the story I’m still alive to tell. Part 1: Live and Learn.

Read More

Posted by on Jun 19, 2014 | 1 comment

SFX Independence – June 2014

A quick round-up of recent releases from independent sound designers …

Sonic Salute – Rock & Roll

First up this month we come bearing gifts – an exclusive 20% off coupon for the latest Sonic Salute library pack.

ROCK & ROLL: Rock/Concrete/Metal Impacts and Dirt Debris contains over 300 LCR recordings of rolling rocks, rock and concrete impacts, dirt, debris, you name it. Basically, all the rock, with a lot of extra roll. All files are 24-bit / 192KHz and the product page has some cool info and video footage of the backstory of this collection.

Designing Sound have teamed up with Sonic Salute to give our readers 20% of this collection. Using the coupon code: ROCKTOTHEROLL20 on checkout will give you 20% off the usual $45.00 price, valid for 48 hours from the publication of this here post.

Rock & Roll product page
Sonic Salute homepage

Read More

Posted by on May 23, 2013 | 1 comment

SFX Independence – Late May 2013

There’s a whole heap of stuff going on in the independent SFX community that’s worth making note of. So, here goes…

New Libraries Available Now…

New Sound Lab’s Optical Drives

nsl010-01

This library features recordings of computer optical disc drives (two internal desktop CD/DVD-R and one internal laptop slim CD/DVD-R slot-load).

Two induction coil pickups were used to record the electromagnetic fields emitted by the drives, capturing a very unique set of sounds and textures. These range from sharp percussive bleeps, glitchy static and noise, to electromechanical motor sounds, and drones. You’ll find use for many applications, including UI interface design, transitions, sci-fi, robot/servo sounds, technology, and computer sound effects.

Recordings include all functions of the DVD drives, e.g. disc loading, reading, writing/burning, spin up/down, errors, and disc ejecting. Also, each drive was taken apart and manipulated to create additional sounds.

Check it out here!

Read More