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	<title>Designing Sound &#187; featurette</title>
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	<link>http://designingsound.org</link>
	<description>The Art and Technique of Sound Design</description>
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		<title>Introducing Designing Sound TV, Television for Sound Designers</title>
		<link>http://designingsound.org/2010/12/introducing-designing-sound-tv-television-for-sound-designers/</link>
		<comments>http://designingsound.org/2010/12/introducing-designing-sound-tv-television-for-sound-designers/#comments</comments>
		<pubDate>Thu, 02 Dec 2010 21:08:19 +0000</pubDate>
		<dc:creator>Miguel Isaza</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[videos]]></category>
		<category><![CDATA[designing sound]]></category>
		<category><![CDATA[designing sound tv]]></category>
		<category><![CDATA[diary]]></category>
		<category><![CDATA[featurette]]></category>
		<category><![CDATA[field recording]]></category>
		<category><![CDATA[making of]]></category>
		<category><![CDATA[mixing]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[sound effects]]></category>
		<category><![CDATA[television]]></category>
		<category><![CDATA[website]]></category>

		<guid isPermaLink="false">http://designingsound.noisepages.com/?p=7376</guid>
		<description><![CDATA[Could you imagine the concept of television re-imagined for sound designers only? How would that be? How would be a Field Recording TV channel? or can you imagine a show where you can see how the sound of a recent film was done? or what about watching some channels where you can find other guys &#8230; <a class="btn read-more" href="http://designingsound.org/2010/12/introducing-designing-sound-tv-television-for-sound-designers/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><a href="http://designingsound.org/files/2010/12/Designing_Sound_TV_Logo.jpg"><img class="size-full wp-image-7374 aligncenter" src="http://designingsound.org/files/2010/12/Designing_Sound_TV_Logo.jpg" alt="" width="491" height="82" /></a></p>
<p>Could you imagine the concept of <strong>television re-imagined for sound designers</strong> only? How would that be?</p>
<p>How would be a Field Recording TV channel? or can you imagine a show where you can see how the sound of a recent film was done? or what about watching some channels where you can find other guys like you recording sounds outside the world? What if you could watch interviews with different sound designers each night while you drink a cup coffee?</p>
<p>Well, I&#8217;ve created something like that, but using the Internet. It’s called <strong><a href="http://designingsound.tv">Designing Sound TV</a></strong>, a new website packed with lots videos about sound for films, video games, tv, and more. There you can find all kind of stuff on sound design, field reording, foley, mixing, and more.</p>
<p>In the last years I’ve collected (links/files) many ”making of” videos, featurettes, dev diaries, library promo videos, tutorials, etc. Just any sound design video you can think of. I love that stuff as a treasure, and I realized that you could love it too, so I decided to create a <strong>dedicated place</strong> where all that videos can be perfectly organized and available to the community.</p>
<p>I created it with the geek sound designers in mind, so there are several features that you’ll love:</p>
<p>It&#8217;s not from scratch. DS TV is launched with <strong>400+ videos already tagged, organized and waiting for you</strong>.</p>
<ul>
<li>Everything is tagged and filtered by Sound Person, Film, or Video Game titles. So, if for example, you want to see all the videos of “Ben Burtt”, you just need go to the Sound Person page and click.</li>
<li>I’ve seen all the videos published there, so <strong>I can guarantee that all is good stuff and doesn’t have inappropriate content</strong>. I’ll keep the site updated by myself, so you&#8217;ll never find any kind of bot, automated system or similar.</li>
<li>The site’s structure is designed specifically for video. The <strong>video size changes dynamically</strong> (ie: when you change from the front page to a single post) and you can also <strong>change the video quality directly from the site</strong>, no matter the video service used.</li>
</ul>
<p>You can visit it right now but please remember: it’s <strong>beta</strong>! so, keep in mind that there can be some issues, bad links, etc. Any problem, bug or suggestion, please don’t hesitate to contact me at <strong>miguel@designingsound.org</strong>.</p>
<p>I’ve worked very hard on this new project and I&#8217;ve learned a lot from those videos, so I hope you enjoy it and learn a lot from it as well!</p>
<p>Thanks for your support.</p>
]]></content:encoded>
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		<slash:comments>17</slash:comments>
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		<title>The Sound of &#8220;Enslaved&#8221;</title>
		<link>http://designingsound.org/2010/10/the-sound-of-enslaved/</link>
		<comments>http://designingsound.org/2010/10/the-sound-of-enslaved/#comments</comments>
		<pubDate>Wed, 06 Oct 2010 16:16:25 +0000</pubDate>
		<dc:creator>Miguel Isaza</dc:creator>
				<category><![CDATA[videos]]></category>
		<category><![CDATA[audio lead]]></category>
		<category><![CDATA[enslaved]]></category>
		<category><![CDATA[featurette]]></category>
		<category><![CDATA[game audio]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[ninja theory]]></category>
		<category><![CDATA[nitin sawhney]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[tom colvin]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://designingsound.noisepages.com/?p=6670</guid>
		<description><![CDATA[Composer Nitin Sawhney and Audio Lead Tom Colvin talk about the music and sound of  Ninja Theory&#8217;s upcoming game called &#8220;Enslaved&#8221;. Via The Sonic Spread]]></description>
			<content:encoded><![CDATA[<p><a href="http://designingsound.org/2010/10/the-sound-of-enslaved/"><em>Click here to view the embedded video.</em></a></p>
<p>Composer <strong>Nitin Sawhney </strong>and Audio Lead <strong>Tom Colvin</strong> talk about the music and sound of  Ninja Theory&#8217;s upcoming game called &#8220;Enslaved&#8221;.</p>
<p>Via <a href="http://thesonicspread.com/2010/10/05/ninja-theory-talks-enslaved-audio/">The Sonic Spread</a></p>
]]></content:encoded>
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		<title>The Music and Sound of &#8220;Front Mission Evolved&#8221;</title>
		<link>http://designingsound.org/2010/09/the-music-and-sound-of-front-mission-evolved/</link>
		<comments>http://designingsound.org/2010/09/the-music-and-sound-of-front-mission-evolved/#comments</comments>
		<pubDate>Thu, 30 Sep 2010 15:58:49 +0000</pubDate>
		<dc:creator>Miguel Isaza</dc:creator>
				<category><![CDATA[videos]]></category>
		<category><![CDATA[behind the scenes]]></category>
		<category><![CDATA[double helix]]></category>
		<category><![CDATA[featurette]]></category>
		<category><![CDATA[front mission evolved]]></category>
		<category><![CDATA[game audio]]></category>
		<category><![CDATA[garry schyman]]></category>
		<category><![CDATA[jp walton]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[sound effects]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://designingsound.noisepages.com/?p=6531</guid>
		<description><![CDATA[Double Helix has created this cool development diary on the music and sound of Front Mission Evolved. Featured in the video are composer Garry Schyman and audio director JP Walton. We&#8217;re preparing a cool article about the sound of this great game. Expect it here soon. Via: The Sonic Spread &#124; Video: Machinima]]></description>
			<content:encoded><![CDATA[<p><a href="http://designingsound.org/2010/09/the-music-and-sound-of-front-mission-evolved/"><em>Click here to view the embedded video.</em></a></p>
<p><strong>Double Helix</strong> has created this cool development diary on the music and sound of <strong>Front Mission Evolved</strong>. Featured in the video are composer <strong>Garry Schyman</strong> and audio director <strong>JP Walton</strong>.</p>
<p>We&#8217;re preparing a cool article about the sound of this great game. Expect it here soon.</p>
<p>Via: <a href="http://thesonicspread.com/2010/09/29/the-audio-for-front-mission-evolved-bts/">The Sonic Spread</a> | Video: <a href="http://www.youtube.com/user/machinima">Machinima</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>The Sound of &#8220;Toy Story 3&#8243;</title>
		<link>http://designingsound.org/2010/06/the-sound-of-toy-story-3/</link>
		<comments>http://designingsound.org/2010/06/the-sound-of-toy-story-3/#comments</comments>
		<pubDate>Sat, 19 Jun 2010 20:56:38 +0000</pubDate>
		<dc:creator>Miguel Isaza</dc:creator>
				<category><![CDATA[videos]]></category>
		<category><![CDATA[7.1]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[dolby]]></category>
		<category><![CDATA[editing]]></category>
		<category><![CDATA[featurette]]></category>
		<category><![CDATA[michael semanick]]></category>
		<category><![CDATA[mixing]]></category>
		<category><![CDATA[pixar]]></category>
		<category><![CDATA[profile]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[soundworks collection]]></category>
		<category><![CDATA[tom myers]]></category>
		<category><![CDATA[toy story 3]]></category>
		<category><![CDATA[toys]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://designingsound.noisepages.com/?p=4880</guid>
		<description><![CDATA[I went to the theater yesterday to see &#8220;Toy Story 3&#8243;, and all can I say is that you will have a lot of fun. What a fantastic adventure. The sound was great. If you want to know about it, let&#8217;s check the new profile of SoundWorks Collection: Join Skywalker Sound’s Re-Recording Mixer and Sound &#8230; <a class="btn read-more" href="http://designingsound.org/2010/06/the-sound-of-toy-story-3/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><object width="570" height="321"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=12685164&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=db000b&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=12685164&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=db000b&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="570" height="321"></embed></object></p>
<p>I went to the theater yesterday to see &#8220;Toy Story 3&#8243;, and all can I say is that you will have a lot of fun. What a fantastic adventure. The sound was great. If you want to know about it, let&#8217;s check the <a href="http://soundworkscollection.com/toystory3">new profile</a> of <strong>SoundWorks Collection</strong>:</p>
<blockquote><p>Join Skywalker Sound’s Re-Recording Mixer and Sound Designer  Tom Myers, Sound Re-Recording Mixer Michael Semanick, Director Lee Unkrich, and Stuart Bowling, Technical Marketing Manager at Dolby Laboratories as they take you behind-the-scene and discuss the sound of Toy Story 3.</p>
<p>Toy Story 3 will be released in Dolby Surround 7.1 in 12 languages in select cinema chains throughout Australia, France, Hong Kong, Italy, Japan, Korea, Latin America, New Zealand, North America, Singapore, Taiwan, and the United Kingdom.</p></blockquote>
<p>And stay tuned for our interview soon ;-)</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>Jim Stout Special: Making Of Hollywood Edge&#8217;s &#8220;Mechanical Morph&#8221; with Richard Devine and Josh Kay [Exclusive Video]</title>
		<link>http://designingsound.org/2010/05/jim-stout-special-making-of-hollywood-edges-mechanical-morph-with-richard-devine-and-josh-kay-exclusive-video/</link>
		<comments>http://designingsound.org/2010/05/jim-stout-special-making-of-hollywood-edges-mechanical-morph-with-richard-devine-and-josh-kay-exclusive-video/#comments</comments>
		<pubDate>Fri, 21 May 2010 15:57:10 +0000</pubDate>
		<dc:creator>Miguel Isaza</dc:creator>
				<category><![CDATA[specials]]></category>
		<category><![CDATA[videos]]></category>
		<category><![CDATA[featurette]]></category>
		<category><![CDATA[field recording]]></category>
		<category><![CDATA[jim stout]]></category>
		<category><![CDATA[jim stout special]]></category>
		<category><![CDATA[josh kay]]></category>
		<category><![CDATA[library]]></category>
		<category><![CDATA[making of]]></category>
		<category><![CDATA[mechanical morph]]></category>
		<category><![CDATA[richard devine]]></category>
		<category><![CDATA[sfx]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[sound effects]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://designingsound.noisepages.com/?p=4575</guid>
		<description><![CDATA[Some time ago, on the Richard Devine Special we published a post about the making of &#8220;Mechanical Morph&#8221; SFX library of Hollywood Edge, made by Jim Stout, Josh Kay and Richard Devine. Here&#8217;s another special feature about it, this time on video.]]></description>
			<content:encoded><![CDATA[<p><object width="570" height="345"><param name="movie" value="http://www.youtube.com/v/SWmh-u7X2Uc&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;color1=0x5d1719&#038;color2=0xcd311b&#038;hd=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/SWmh-u7X2Uc&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;color1=0x5d1719&#038;color2=0xcd311b&#038;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="570" height="345"></embed></object></p>
<p>Some time ago, on the Richard Devine Special we published a post about the <a href="http://designingsound.org/2010/01/richard-devine-special-making-of-hollywood-edges-mechanical-morph/">making of &#8220;Mechanical Morph&#8221;</a> SFX library of <strong>Hollywood Edge</strong>, made by Jim Stout, Josh Kay and Richard Devine. Here&#8217;s another special feature about it, this time on video.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>The Sound of &#8220;Alice in Wonderland&#8221;</title>
		<link>http://designingsound.org/2010/03/the-sound-of-alice-in-wonderland/</link>
		<comments>http://designingsound.org/2010/03/the-sound-of-alice-in-wonderland/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 17:41:38 +0000</pubDate>
		<dc:creator>Miguel Isaza</dc:creator>
				<category><![CDATA[videos]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[alice in wonderland]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[dialogue]]></category>
		<category><![CDATA[disney]]></category>
		<category><![CDATA[featurette]]></category>
		<category><![CDATA[films]]></category>
		<category><![CDATA[making of]]></category>
		<category><![CDATA[michael semanick]]></category>
		<category><![CDATA[mixing]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[tim burton]]></category>
		<category><![CDATA[tom johnson]]></category>

		<guid isPermaLink="false">http://designingsound.noisepages.com/?p=2940</guid>
		<description><![CDATA[Last friday I watched &#8220;Alice in Wonderland&#8220;. Personally I like the way Tim Burton focused this &#8220;version&#8221; of Alice. A lot of detail, really beautiful art and a fantastic new adventure, with all kind of places and creatures in a great 3D experience. The sound was also great. The sound team did an excellent job &#8230; <a class="btn read-more" href="http://designingsound.org/2010/03/the-sound-of-alice-in-wonderland/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="570" height="321" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=9924576&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=db000b&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="570" height="321" src="http://vimeo.com/moogaloop.swf?clip_id=9924576&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=db000b&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Last friday I watched &#8220;<a href="http://disney.go.com/disneypictures/aliceinwonderland/ ">Alice in Wonderland</a>&#8220;. Personally I like the way Tim Burton focused this &#8220;version&#8221; of Alice. A lot of detail, really beautiful art and a fantastic new adventure, with all kind of places and creatures in a great 3D experience. The sound was also great. The sound team did an excellent job creating the fantastic soundscape of &#8220;Wonderland&#8221;.</p>
<p><strong>SoundWorks Collection</strong> has published a <a href="http://soundworkscollection.com/aliceinwonderland">new video</a> featuring Sound Re-recording Mixers <strong>Tom Johnson</strong> and <strong>Michael Semanick</strong> who talk about the sound of the film, the mixing, dialogue and the challenges they found.</p>
<blockquote><p>Visionary Director Tim Burton returns with an all star cast including Johnny Depp as the Mad Hatter, the queens Helena Bonham Carter and Anne Hathaway, and Alan Rickman as the caterpillar bringing to life the magical return of “Alice in Wonderland”.</p></blockquote>
<p>More info about the sound of &#8220;Alice in Wonderland&#8221; soon. Stay tuned!</p>
]]></content:encoded>
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		<title>More &#8220;Avatar&#8221; Sound: In-Depth Sound Profile with Chris Boyes</title>
		<link>http://designingsound.org/2010/02/more-avatar-sound-in-depth-sound-profile-with-chris-boyes/</link>
		<comments>http://designingsound.org/2010/02/more-avatar-sound-in-depth-sound-profile-with-chris-boyes/#comments</comments>
		<pubDate>Mon, 08 Feb 2010 13:25:03 +0000</pubDate>
		<dc:creator>Miguel Isaza</dc:creator>
				<category><![CDATA[interviews]]></category>
		<category><![CDATA[videos]]></category>
		<category><![CDATA[avatar]]></category>
		<category><![CDATA[chris boyes]]></category>
		<category><![CDATA[creatures]]></category>
		<category><![CDATA[featurette]]></category>
		<category><![CDATA[films]]></category>
		<category><![CDATA[james cameron]]></category>
		<category><![CDATA[mix]]></category>
		<category><![CDATA[nature]]></category>
		<category><![CDATA[pandora]]></category>
		<category><![CDATA[post production]]></category>
		<category><![CDATA[recording]]></category>
		<category><![CDATA[skywalker sound]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[soundworks collection]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://designingsound.noisepages.com/?p=2505</guid>
		<description><![CDATA[New Avatar Sound Profile, this time by SoundWorks Collection, with great information about the sound of the film, given by Chris Boyes from Skywalker Sound. The groundbreaking technical and directorial abilities of Director James Cameron can be experienced in his breathtaking visual world of Pandora in “Avatar”. This never before seen world is filled with &#8230; <a class="btn read-more" href="http://designingsound.org/2010/02/more-avatar-sound-in-depth-sound-profile-with-chris-boyes/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="570" height="321" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=9246454&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=d4000b&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="570" height="321" src="http://vimeo.com/moogaloop.swf?clip_id=9246454&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=d4000b&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>New <a href="http://soundworkscollection.com/avatar">Avatar Sound Profile</a>, this time by <strong>SoundWorks Collection</strong>, with great information about the sound of the film, given by <strong>Chris Boyes</strong> from<strong> Skywalker Sound</strong>.</p>
<blockquote><p>The groundbreaking technical and directorial abilities of Director James Cameron can be experienced in his breathtaking visual world of Pandora in “Avatar”. This never before seen world is filled with landscapes, creatures, and civilizations that have also never been heard before by audiences.</p>
<p>Bringing to life the sounds of Pandora include the talent of Skywalker Sound’s Supervising Sound Editor, Sound Re-recording Mixer, and Sound Designer Chris Boyes in this SoundWorks Collection sound for film.</p></blockquote>
<p><strong><a href="http://designingsound.org/tag/avatar/">Avatar @ Designing Sound</a></strong></p>
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		<title>The Sound of &#8220;Inglourious Basterds&#8221;</title>
		<link>http://designingsound.org/2010/02/the-sound-of-inglourious-basterds/</link>
		<comments>http://designingsound.org/2010/02/the-sound-of-inglourious-basterds/#comments</comments>
		<pubDate>Mon, 01 Feb 2010 13:25:02 +0000</pubDate>
		<dc:creator>Miguel Isaza</dc:creator>
				<category><![CDATA[videos]]></category>
		<category><![CDATA[ann scibelli]]></category>
		<category><![CDATA[featurette]]></category>
		<category><![CDATA[films]]></category>
		<category><![CDATA[inglourious basterds]]></category>
		<category><![CDATA[michael minkler]]></category>
		<category><![CDATA[post production]]></category>
		<category><![CDATA[quentin tarantino]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[soundworks collection]]></category>
		<category><![CDATA[tony lamberti]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[war]]></category>

		<guid isPermaLink="false">http://designingsound.noisepages.com/?p=2416</guid>
		<description><![CDATA[New sound for film profile on SoundWorks Collection, this time on the sound of &#8220;Inglorious Basterds&#8221;. Director Quentin Tarantin’s “spaghetti western but with World War II iconography” sets the stage for a stellar soundscape produced by his talented sound team. In this sound for film profile we talk with Sound Re-Recording Mixer Michael Minkler, Sound &#8230; <a class="btn read-more" href="http://designingsound.org/2010/02/the-sound-of-inglourious-basterds/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="570" height="321" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=7671056&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=c70014&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="570" height="321" src="http://vimeo.com/moogaloop.swf?clip_id=7671056&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=c70014&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>New sound for film profile on <strong><a href="http://soundworkscollection.com/ingloriousbasterds">SoundWorks Collection</a></strong>, this time on the sound of &#8220;Inglorious Basterds&#8221;.</p>
<blockquote><p>Director Quentin Tarantin’s “spaghetti western but with World War II iconography” sets the stage for a stellar soundscape produced by his talented sound team. In this sound for film profile we talk with Sound Re-Recording Mixer Michael Minkler, Sound Re-Recording Mixer Tony Lamberti, and Sound Designer Ann Scibelli. A basterd’s work is never done.</p></blockquote>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Avatar: Creating The World of Pandora &#8211; Sound Design and Score</title>
		<link>http://designingsound.org/2010/01/avatar-creating-the-world-of-pandora-sound-design-and-score/</link>
		<comments>http://designingsound.org/2010/01/avatar-creating-the-world-of-pandora-sound-design-and-score/#comments</comments>
		<pubDate>Fri, 29 Jan 2010 13:31:27 +0000</pubDate>
		<dc:creator>Miguel Isaza</dc:creator>
				<category><![CDATA[videos]]></category>
		<category><![CDATA[avatar]]></category>
		<category><![CDATA[chris boyes]]></category>
		<category><![CDATA[featurette]]></category>
		<category><![CDATA[films]]></category>
		<category><![CDATA[james cameron]]></category>
		<category><![CDATA[pandora]]></category>
		<category><![CDATA[post production]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[wired]]></category>

		<guid isPermaLink="false">http://designingsound.noisepages.com/?p=2403</guid>
		<description><![CDATA[Avatar again? Yes. This time on a video with some general info about the sound design and score of the film. Sound design was key in making Pandora a believable, unique world. Sound editor Christopher Boyes explains how real-world sounds were manipulated in such a way as to make them unique to Avatar&#8217;s world. More &#8230; <a class="btn read-more" href="http://designingsound.org/2010/01/avatar-creating-the-world-of-pandora-sound-design-and-score/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><object id="flashObj" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="570" height="436" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="bgcolor" value="#FFFFFF" /><param name="flashVars" value="videoId=63285047001&amp;playerID=1813626064&amp;domain=embed&amp;" /><param name="base" value="http://admin.brightcove.com" /><param name="seamlesstabbing" value="false" /><param name="allowFullScreen" value="true" /><param name="swLiveConnect" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://c.brightcove.com/services/viewer/federated_f9/1813626064?isVid=1&amp;publisherID=1564549380" /><param name="name" value="flashObj" /><param name="flashvars" value="videoId=63285047001&amp;playerID=1813626064&amp;domain=embed&amp;" /><param name="allowfullscreen" value="true" /><embed id="flashObj" type="application/x-shockwave-flash" width="570" height="436" src="http://c.brightcove.com/services/viewer/federated_f9/1813626064?isVid=1&amp;publisherID=1564549380" name="flashObj" allowscriptaccess="always" swliveconnect="true" allowfullscreen="true" seamlesstabbing="false" base="http://admin.brightcove.com" flashvars="videoId=63285047001&amp;playerID=1813626064&amp;domain=embed&amp;" bgcolor="#FFFFFF"></embed></object></p>
<p><strong>Avatar</strong> again? Yes. This time on a video with some general info about the sound design and score of the film.</p>
<blockquote><p>Sound design was key in making Pandora a believable, unique world. Sound editor Christopher Boyes explains how real-world sounds were manipulated in such a way as to make them unique to Avatar&#8217;s world.<br />
<strong></strong></p></blockquote>
<p>More <strong><a href="http://designingsound.org/tag/avatar/">Avatar @ Designing Sound</a></strong></p>
<p>Via <strong><a href="http://www.wired.com/video/avatar-creating-the-world-of-pandora--sound-design/63285047001">Wired</a></strong></p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<title>Sound Waves: Listening to The Universe; Dane A. Davis and The Sound of &#8220;The Last Mimzy&#8221;</title>
		<link>http://designingsound.org/2010/01/sound-waves-listening-to-the-universe-dane-a-davis-and-the-sound-of-the-last-mimzy/</link>
		<comments>http://designingsound.org/2010/01/sound-waves-listening-to-the-universe-dane-a-davis-and-the-sound-of-the-last-mimzy/#comments</comments>
		<pubDate>Thu, 28 Jan 2010 16:30:49 +0000</pubDate>
		<dc:creator>Miguel Isaza</dc:creator>
				<category><![CDATA[videos]]></category>
		<category><![CDATA[dane a davis]]></category>
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		<category><![CDATA[listening to the universe]]></category>
		<category><![CDATA[magica]]></category>
		<category><![CDATA[perception]]></category>
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		<category><![CDATA[sound waves]]></category>
		<category><![CDATA[the last mimzy]]></category>

		<guid isPermaLink="false">http://designingsound.noisepages.com/?p=2396</guid>
		<description><![CDATA[Check this fantastic featurette on the sound of &#8220;The Last Mimzy&#8221;, with sound designer Dane A. Davis and some professors and physicists talking about some aspects of the movie and great info about the perception of sound.]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="570" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube-nocookie.com/v/kBKfSmjiyOo&amp;hl=en_US&amp;fs=1&amp;rel=0&amp;color1=0x5d1719&amp;color2=0xcd311b" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="570" height="340" src="http://www.youtube-nocookie.com/v/kBKfSmjiyOo&amp;hl=en_US&amp;fs=1&amp;rel=0&amp;color1=0x5d1719&amp;color2=0xcd311b" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Check this fantastic featurette on the sound of &#8220;The Last Mimzy&#8221;, with sound designer <strong>Dane A. Davis</strong> and some professors and physicists talking about some aspects of the movie and great info about the perception of sound.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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