March’s Featured: Erik Aadahl
We have a new special guest on the blog: Erik Aadahl, a talented sound designer who will be with us during this month, giving some articles, interviews and lots of cool stuff. We hope you enjoy it. Bio Erik Aadahl was born in San Francisco, and graduated high school Valedictorian. He took ... read more.
February’s Featured: Charles Deenen
February will be a great month for Designing Sound. We'll have a lot of great stuff, starting with this month's featured sound designer: Charles Deenen. Bio In a career that has spanned more than twenty years, Charles has leant his hand to over 200 games, numerous films, and dozens of film trailers. In ... read more.
Richard Devine Special: Exclusive Interview
Here is the result of a great talk I have with Richard Devine. He has a lot of interviews and profiles on the web, so I tried to do different questions and explore on a more technical/geeky side. However if you want to ask something to Richard, there is a ... read more.
January’s Featured: Richard Devine
New year, new month and of course, a new special. This time we'll have a lot of knobs, crazy recordings, synths and a very noisy January, with Richard Devine. We'll have interviews, articles, videos and very cool stuff, stay tuned! Bio During the past three years, Richard Devine has remixed top Warp ... read more.
December’s Featured: Andrew Lackey
More game audio stuff for everyone with a new featured sound designer: Andrew Lackey. We'll have several interviews talking about some games and Andrew's career, and several articles exploring the world of sound design, foley with techniques, tips, and more! Bio Andrew Lackey is a Sound Designer at Wabi Sabi Sound, a ... read more.
Rob Bridgett Special: Tips for Sound Designers, Plus Readers Interview
The Rob Bridgett Special has come to the end. We will have 10 tips for sound designers, by Rob Bridgett, plus answers to questions readers made to Rob. If your question has not been answered, you probably find that in the 10 tips or the general interview. 10 Tips for Game ... read more.
Rob Bridgett Special: 50 Cent: Blood on the Sand
Another great work of Rob Bridgett: This was the first experience for me as an audio director dropped into a project as it hit production, so many of the things that are so important to game development like getting to know the team and understanding the project both from a detailed ... read more.
November’s Featured: Rob Bridgett
Were you expecting good game audio special? Here is it: Rob Bridgett, featuring really amazing stuff about game audio, covering publications and articles created previously by him and several exclusive interviews/articles for Designing Sound. The special will include technical articles, lectures and info about the sound of games like Scarface, ... read more.






