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	<title>Designing Sound &#187; ea</title>
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		<title>December&#8217;s Featured Sound Designer: Andrew Lackey</title>
		<link>http://designingsound.org/2009/12/decembers-featured-andrew-lackey/</link>
		<comments>http://designingsound.org/2009/12/decembers-featured-andrew-lackey/#comments</comments>
		<pubDate>Wed, 02 Dec 2009 15:13:30 +0000</pubDate>
		<dc:creator>Miguel Isaza</dc:creator>
				<category><![CDATA[articles]]></category>
		<category><![CDATA[specials]]></category>
		<category><![CDATA[andrew lackey]]></category>
		<category><![CDATA[andrew lackey special]]></category>
		<category><![CDATA[article]]></category>
		<category><![CDATA[awards]]></category>
		<category><![CDATA[bio]]></category>
		<category><![CDATA[danetracks]]></category>
		<category><![CDATA[dead space]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[foley]]></category>
		<category><![CDATA[game audio]]></category>
		<category><![CDATA[left for dead]]></category>
		<category><![CDATA[matrix]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[sound designer]]></category>
		<category><![CDATA[spore]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[wabi sabi sound]]></category>

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		<description><![CDATA[More game audio stuff for everyone with a new featured sound designer: Andrew Lackey. We&#8217;ll have several interviews talking about some games and Andrew&#8217;s career, and several articles exploring the world of sound design, foley with techniques, tips, and more! Bio Andrew Lackey is a Sound Designer at Wabi Sabi Sound, a company he started &#8230; <a class="btn read-more" href="http://designingsound.org/2009/12/decembers-featured-andrew-lackey/">Continue &#8594;</a>]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><a rel="attachment wp-att-2210" href="http://designingsound.org/2009/12/decembers-featured-andrew-lackey/andrew_lackey_featured/"><img class="size-full wp-image-2210 aligncenter" src="http://designingsound.org/files/2009/12/Andrew_lackey_featured.png" alt="Andrew_lackey_featured" width="350" height="423" /></a></p>
<p>More game audio stuff for everyone with a new featured sound designer: <strong>Andrew Lackey</strong>. We&#8217;ll have several interviews talking about some games and Andrew&#8217;s career, and several articles exploring the world of sound design, foley with techniques, tips, and more!</p>
<p><strong>Bio</strong></p>
<p><strong>Andrew Lackey</strong> is a Sound Designer at Wabi Sabi Sound, a company he started last year.  Over the last 10 years, he has worked as a Senior Sound Designer or Sound Effects Editor at Danetracks, Skywalker Sound, and Electronic Arts. He has a diverse background in film, game and ad media sound design, working on projects that include Spore, Dead Space, Matrix 1, 2 and 3, 8 Mile, Treasure Planet, The Crossing and Go.  This year he was involved with Dante’s Inferno, Bio Shock 2, and Left 4 Dead 2 as a contract sound designer.</p>
<p><strong>Featured Work</strong></p>
<ul>
<li><strong>Dead Space </strong>(2008) – Sound Designer</li>
<li><strong>Spore</strong> (2008) – Sound Designer</li>
<li><strong>The Godfather Video Game</strong> (2006) – Sound Effects Designer</li>
<li><strong>James Bond 007: From Russia with Love</strong> (2006) – Sound Designer</li>
<li><strong>The Lord Of The Rings: The Third Age </strong>(2004) &#8211; Sound Designer</li>
<li><strong>The Matrix Revolutions</strong> (2003) – Sound Effects Designer</li>
<li><strong>E</strong><strong>nter The Matrix</strong> (2003) – Sound Effects Designer</li>
<li><strong>The Matrix Reloaded</strong> (2003) – Sound Effects Designer</li>
<li><strong>Treasure Planet</strong> (2002) – Supervising Foley Editor</li>
<li><strong>They</strong> (2002) – Sound Designer</li>
<li><strong>8 Mile</strong> (2002) – Foley Supervisor</li>
<li><strong>Red Planet</strong> (2000) – Sound Effects Designer</li>
</ul>
<p><strong>Awards and Nominations</strong></p>
<ul>
<li><strong>GANG Award for Audio of the Year</strong> – Dead Space</li>
<li><strong>GANG Award for Best Sound Design</strong> – Dead Space</li>
<li><strong>AIAS Qward for Best Sound Design</strong> – Dead Space</li>
<li><strong>BAFTA Award for Best Sound Video Game</strong> &#8211; Dead Space</li>
<li><strong>GDC for Developer’s Choice Award for Best Sound</strong> &#8211; Dead Space</li>
<li><strong>GANG Nomination for Audio of the Year</strong> – Lord of the Rings</li>
<li><strong>Golden Reel Nomination for Best Sound Feature</strong> – Matrix: Reloaded</li>
<li><strong>Golden Reel Award for Best Sound Animated Feature</strong> – Treasure Planet</li>
<li><strong>Emmy Award Nomination for Best Sound Editing</strong> – The Crossing</li>
</ul>
<p><strong><a href="http://wabisabisound.com/">Wabi Sabi Sound Design, Inc.</a></strong><br />
<strong><a href="http://www.imdb.com/name/nm0480113/">Andrew Lackey at IMDb</a></strong><br />
<strong><a href="http://www.twitter.com/andrewlackey">Andrew Lackey at Twitter</a></strong><a href="http://www.twitter.com/andrewlackey"></a></p>
<p><a href="http://www.twitter.com/andrewlackey"></a></p>
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