Categories Menu

Posted by on Oct 25, 2013 | 0 comments

SFX Independence – October 2013

A quick roundup of the independent sfx libraries to have hit our inbox this month.

Blastwave FX – Heroes & Villains

blastwave_fx

 

Blastwave FX have launched a competition to coincide with the release of their latest library collection, Heroes & Villains. You will need to call upon your most potent and deadly super power for a chance to win: entrants have to post a video of themselves reading a list of sound effects included in the library… in less than 60 seconds.

Check out the submission details on this YouTube video. Or, if you’re feeling tongue tied, you can pre-order your copy here.

 

Twisted Tools – Metamorph

tt_logo_header2
Metamorph is the brand new sample library from San Francisco instrument software makers Twisted Tools. With over 2GB of audio at 24bit/96Khz, Metamorph’s mash-up of electroacoustic and designed sounds was developed by Italian sound designers BJM Mario Bajardi and Paolo Bigazzi (aka Komplex).

Available now to download for $69. Check their website and Twisted Tools’ YouTube channel for more details.

 

Dynamic Interference -Submarine Switches

dynamic interference

 

 

 

 

Read More

Posted by on Oct 14, 2013 | 0 comments

Field Recording Competition Time

FieldComp1

Tim Prebble recently launched the first in a series of field recording competitions via his blog – a neat coincidence given that here at Designing Sound we’ve dedicated October to all things field recording.

The premise is of the competition is simple: one month, one subject, one recording. Competition hopefuls are invited to upload their best recording of a cardboard box by 30th October. Dextrous and ingenious creations will serve you better than shiny and expensive recording gear, so do check Tim’s blog for full details and make sure you read the submission details carefully for a chance to win from a range of HISSandaROAR products.

Full competition details here.

http://www.musicofsound.co.nz

http://hissandaroar.com

Read More

Posted by on Dec 5, 2012 | 76 comments

Triumph – Review (and giveaway!)

[The kind folks at Audiofile Engineering have put together a giveaway of apps - including Triumph. Scroll to the bottom of the page to find out how you can be one of the three lucky people to win!]

OS X has suffered from the lack of a good and dedicated audio editor. There was a lot of hope pegged on the release of Sound Forge Pro Mac, but we all know how that went. There are a few alternatives though – Amadeus Pro ($59.99), TwistedWave ($79.90),  Adobe Audition ($349) and Triumph ($79.99).

Triumph, by Audiofile Engineering, is version 2.0 of Wave Editor. While it does retain majority of the functionality from Wave Editor, it has also been rewritten ground up to take full advantage of the latest features in OS X – Auto Save, gestural input and support for retina displays, to name a few.

Before I dig into the details, here are some of the new features:

  • AppleScript Support: AppleScript (Apple’s easy to learn scripting language) has been deeply integrated into Triumph. Most of tools, actions and processes are AppleScripts, which makes it easy to create custom templates and automate processes
  • Auto Save & Versions: Triumph supports Auto Save and Versions in 10.7 (Lion) and 10.8 (Snow Leopard). I’m not a fan of these new features in OS X and thankfully they can be turned off from the Preference menu in Triumph
  • Effects Groups: Probably one of the most useful features – to save a chain of effects as a group
  • Effects Automation: Useful for expressive and detailed sound design
  • Hardware Output & Channel Mapping: Configurable channel mapping – both at the project and hardware level.
  • Redesigned Meters: Don’t we all need gorgeous looking oversampling meters?
  • Scrubbing: For intricate editing
  • Notification Center (for OS X 10.8 – Mountain Lion): I’m still a Lion user and haven’t been able to experience the new Notification Center. It allows “you to be unobtrusively notified when operations complete”

First Impressions:

Installing and registering Triumph was a breeze. The first thing that impressed me was how quickly it opened up – almost instantaneous. On creating a new project I was greeted with a gorgeous and well designed interface. It took a bit of clicking around and reading the user guide (which unfortunately isn’t as extensive as it should be) to get some understanding of what Triumph is capable of. I’ve used Wave Editor only once (about a year ago), so I was quite new to the workflow. If you are a Wave Editor user, you might find it easier to get started right away.

Read More

Posted by on Dec 26, 2011 | 1 comment

SDC013′s Winner: Saro Sahihi

HUGE voter turnout for this challenge, which I’m very happy to see. It came down to a race between Saro Sahihi and Chris Fox, with Saro edging ahead by a mere 8 votes at the close of the poll! One final thanks to Colin Hart and Hart FX for sponsoring this challenge.

Congratulations, Saro.

Read More

Posted by on Dec 20, 2011 | 0 comments

Info Regarding the Finalists for SDC013

I have reviewed Andre Albino’s entry after continued comments and have decided that it should indeed be disquailified. One of the rules for this challenge stated that all of the original audio needed to be replaced. This was an oversight on my part. It was not one of my picks, I did not inform the other judges properly of the entry’s status, or catch it when it was nominated in the judging process. This is not meant as an excuse, merely an account of what happened. I apologize to the community and Andre for this. The voting will continue with the remaining four finalists. If you casted a vote for Andre and would like to have your vote re-allocated, please e-mail me through the contact page on DynamicInterference.com.

Read More