• Home
  • About
  • Site Policies
  • Contact

Designing Sound

Art and technique of sound design

  • All Posts
  • Featured
  • News
  • Interviews
  • Reviews
  • Tutorials
  • Resources
    • VR Audio Resources
    • Independent SFX Libraries
    • Events Calendar
  • Series Archives
    • Featured Topics
    • Featured Sound Designers
    • Audio Implementation Greats
    • Exclusive Interviews
    • Behind the Art
    • Webinar/Discussion Group Recordings
    • Sunday Sound Thought
    • The Sound Design Challenge

Spectral Analysis: Interview with Saki Kaskamanidis

September 27, 2013 by Cormac Donnelly

Spectral Analysis: Interview with Saki Kaskamanidis

Many thanks to Brad Dyck for contributing this interview. You can follow Brad on Twitter @Brad_Dyck BD: How did you get involved in game audio? SK: It all started back in 1995. I was in a band and our keyboard/synth player, Jeff Van Dyck, was working for EA. He was working on the soundtrack for NHL 96 and needed a guitarist to lay down all the riffs, so he hired me. … [Read more...]

Tunes and Tones: A Writer/Director’s Perspective on Sound

September 26, 2013 by Samuel Ejnes

Tunes and Tones: A Writer/Director’s Perspective on Sound

Guest Contribution by Pierce O'Toole Writer/Director Pierce O'Toole shares his thoughts on music and sound design, and how they play into his creative process.   As a writer and director, my biggest concern on any project is the story. Every project has a story that you are trying to tell. When I approach sound, the lens I view it through - or the speaker I hear it through, I … [Read more...]

Interview: Rob Bridgett and Game Audio Culture

September 19, 2013 by Jack Menhorn

Interview: Rob Bridgett and Game Audio Culture

Rob Bridgett is no stranger to us here at Designing Sound. Constantly writing and engaging in community discussion; Rob has put out a new book called "Game Audio Culture". Here are some questions Damian Kastbauer and I put together for Rob.   Can you tell the few Designing Sound readers who don't know who you are a bit about your background in sound design, game … [Read more...]

Sounding Real: Directing VO for Games

September 9, 2013 by Shaun Farley

Sounding Real: Directing VO for Games

Guest Contribution by DB Cooper For our collaboration month, some tips from a voice actor...on working with voice actors. Actors are, for the most part, eager to please. And they know that games need to be recorded fast— there's so much script and so little time. Actors are keen to help get the work done quickly, and often approach lines of script as elements that … [Read more...]

Voices of Collaboration

September 2, 2013 by Shaun Farley

Voices of Collaboration

The start of September. The start of a new topic! We're going out on a limb this month and doing something really different. "No one is an island." "You don't work in a vacuum." "The whole is greater than the sum of its parts." We are but one small piece in a complex system that builds art. I know many sound professionals who are happy to talk about becoming story … [Read more...]

Social Media

  • Twitter
  • YouTube

Posts By Month

#sounddesign on Twitter

#sounddesign

AbloomAudioAbloom Audio@AbloomAudio·
42m

Check out 'Domestic Animals Sounds' https://t.co/ezIfHxvoA0 #gamedev #indiegames #indiedev #videomakers #sounddesign #retweet

Reply on TwitterRetweet on TwitterLike on TwitterTwitter
SounddesignerUKDavid Thomas@SounddesignerUK·
1h

A lovely review in The Observer today by @msmirandasawyer of our audio version of The Whisperer in Darkness. She really gets what @SweetTalkProds is trying to do.

https://t.co/dXctuvCS2C

#audiodrama #locationrecording #sounddesign

Reply on TwitterRetweet on TwitterLike on Twitter1Twitter
acousticmirror_(((o))) Acoustic Mirror@acousticmirror_·
1h

@MarioMZauner Hmmm, puedo probar a ver si consigo, eh, transmutar la voz de doblaje original diciendo eso. Sería mágico. #sounddesign #frijadas #deepfakeantifa

Reply on TwitterRetweet on TwitterLike on Twitter1Twitter
DungeonDraftersDungeon Drafters@DungeonDrafters·
1h

🌲🎹 Here's the Misty Grove Ruins Battle theme complete! 🌲

Apparently, the exploration channel was disabled when we posted the last video 😅 Just dynamic audio issues, sorry folks

#sounddesign #music

Reply on TwitterRetweet on TwitterLike on Twitter1Twitter
zviijZviij (Franck Smith)@zviij·
1h

* Control voltage routing w/ Moog semimodular & spring reverb Vermona Retroverb #moogmusic #moog #moogdfam #moogmother32 #drumsynth #analogsynth #semimodular #vermona #retroverb #controlvoltage #electronicmusic #studiorecording #sounddesign #zviij #zviij… https://t.co/3jiwf0KtHV

Reply on TwitterRetweet on TwitterLike on TwitterTwitter
Load More...

Copyright Info

All content on Designing Sound is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.

Copyright © 2019 · Magazine Pro Theme on Genesis Framework · WordPress · Log in