We’re always happy to see new independent sound effects libraries pop up on our radar, and there are a few new ones that are definitely worth noting!
Aldbourne Bells is a collection of antique bells recorded by Ian Palmer, an occassional contributor here on Designing Sound. This set of sounds is all comes from his father’s personal bell collection and is delivered in high-res. 24/96 files. There’s something cool about a family built library.
It’s also very reasonably priced at £30 (about $50 U.S.). In the very least, give the preview file a listen by following the link above.
I recently did a review of Sonic Salute’s Analog Cameras library. Mikkel Nielsen has been a busy man apparently, because he’s just released a new library called Shake, Rattle and Rumble ($60). This library is interesting in it’s approach to collecting these sounds: self oscillation (such as with vehicles), hand controlled shakes, and objects placed on a subwoofer. He really was looking for some interesting ways to pull all these sounds together. Examples are ready for your audition over at Sonic Salute.
If those types of libraries aren’t your cup of tea, how about some aircraft fly-overs? Andrew Lewis has put together a library of sounds collected at the Bourenmouth Air Festivalin August of 2011…simply enough titled, BAF2011. The collection of 40 high res. files is a mixture of engine types, and only costs $30. Anyone out there need to cut sounds to an airshow? ;)
[SFX Lab, the laboratory of sound effects, a place dedicated to experiment and explore sound libraries. The main goal is to hear what happens when sounds of a specific kind are combined, processed, and transformed in several ways.]
New chapter of the sfx lab, this time dedicated to explore high doses of resonance, with a quite special kind of sounds: bells and chimes.
These sounds are characterized because of their qualities regarding harmonics and detailed/subtle elements, so combining and processing them is always something interesting and very “musical”. I’m going to play with three different libraries, all of them full of elements that vary from the shortest and exotic, to pretty long recordings with beautiful/long resonant tails. The libraries used are the Bells and Animal Bells packages of Rabbit Ears Audio, plus the Chimes library Tim Prebble released at HISSandaROAR in the last year.
I’m going to do several quick experiments, trying to find different ways to process the recordings, and aiming to achieve different materials from the elements. There are so many things we can obtain from them, so as always we’re going to just experiment and listen. Remember this is not a tutorial or something to go into details regarding the tools. This series of articles are focused on listening to libraries and just playing with them.
We could use these elements to create a wide variety of sounds and layers which, alone or combined with other materials can generate sounds with a particular mood or emotional impact. Eerie atmospheres, nostalgic addons to the ambience, tension, mistery, wonderful drones! Resonant whooshes, magical powers and spells, extension elements for impacts, and lots of things more. They are also rich on tonalities, so the variations in resonance and dynamics can be very useful to give very musical touches to sounds and alter the timbre of designed sounds, in order to add more harmonics and details.
Rabbit Ears Audio has released Bells, its sixth sound effects package, loaded with 440 sounds of awesome bells of all kinds and sizes.
Bronze, Brass, Chrome, Gold, Stainless Steel, and Steel are just some of the materials that forged this library. We spent a day at one of the few remaining bell foundries in the United States and we rang bells until our ears nearly fell off. We hit them with mallets, clappers, and shook them with our bare hands. We also spent time on an old barge and percussion rental facility for rare and unusual bells.
Each bell was recorded from multiple perspectives . . . if you need a heavy attack or just a warm roomy bell toll . . . we’ve got it.
All the sounds were recorded at 192k and are available at REA in two different versions: 96kHz at $50 and 192kHz at $70.
Interesting release, huh? Let’s hear about some details of the process behind it:
Designing Sound: How did you get started with this library? Any special inspiration?
Michael Raphael: I love the sound of Bells and the way that they generate rich overtones. Most recently I was inspired by a sound installation by Stephen Vitiello called “A Bell for Every Minute”. It was after hearing that piece and talking with Vitiello that I really started to think about how often we are surrounded by bells, and subsequently how useful they could be for sound editors and musicians.
It is a multi-channel piece installed at the High Line in NYC and Vitiello went all over recording different types of bells. Each minute a new bell tolls and then on the hour they all play simultaneously. It was after that piece that I really started to think about how often we are surrounded by bells, and subsequently how useful they could be for sound editors and musicians.
Sound effects makers never stop. Here’s what’s coming soon in the indie libraries:
TONSTURM has announced The Whoosh, sfx pack of whooshes, pass bys, etc.
JordanFehrFX released Porcelain Destruction (Smashes, Breaks, Impacts, Debris, Shatters, Pieces, Moves, Shakes), including 34 files (3-5 performances each) at 96k/24-Bit.
The Bells are coming to Rabbit Ears Audio
And last but not least, The Recordist is offering Thunderstorm HD at a special price of $50 (50% off). (Update: Snowballs HD Ultra is also coming. Snowball madness at 192k.