In his newest blog post, Paul Virostek of Creative Field Recording examines an interesting question: If we’re able to recolorize black and white films, can we do the same with audio? The article discusses unique techniques and tools like visual microphones, which transcend regular audio restoration and offer the possibility of creating audio that would have been present in the original visuals. Check out the post here.
Ever considered using the built-in speaker in the PS4 controller in a sound design? Or are you just curious about some creative approaches to special-case speakers for games? Check out this post by the Rev. Dr. Brad Meyer on the subject over at his blog for some quick info on effective approaches to controller speakers.
Want to see something that’ll mess with your head?
Now, you may not have noticed anything all that strange watching the video, but mute the sound and watch it again. After that, close your eyes and listen to just the audio. Notice anything strange now? You’ve just witnessed one of the more interesting perceptual illusions, the McGurk effect.
A few months ago I came across a Twitter post made by Stephan Schütze (a recent Designing Sound contributor) that continues to resonate with me (no pun intended) and I wanted to share it with anyone in the sound design community that has yet to hear these sounds.
As a side note, Stephan’s tweet was unrelated to his Designing Sound contribution (which can be found here) that he wrote for our monthly theme dedicated to Vehicles.
The original Twitter post was for an article entitled:
NASA Probes Record Sounds In Space – And It’s Terrifying.
I was immediately enthralled as soon as I heard the sounds. Opposed to my previous beliefs, outer space actually does produce sound, and the sounds are quite remarkable.
Back around the time I was first starting out, I remember opening up a demo of Cubase VST (on my trusty PowerMac 6400) and taking a look through the various menus. Everything seemed pretty standard, but something in particular caught my eye, a menu item labeled “Ears Only”. Curious, I clicked on it, only to have my monitor go completely blank. After a few seconds of panic thinking I had broken everything, I realized that Steinberg had programmed a mode that completely disabled the monitor and forced you to just listen. At first, this option seemed like a strange addition. Why, when I’m creating sound, would I not be listening to what I’m doing? Listening while working with audio seemed like a no-brainer. However, after gaining a little more experience, this “just listen” mode began to make a lot more sense.