Room Tone = Emotional Tone: The Importance of Hearing Ambience

Thursday, November 15, 2012

  am·bi·ence noun /ˈambēəns/ ambiances, plural; ambiences, plural The character and atmosphere of a place                     – the relaxed ambience of…

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Ariel Gross Guest Post: ‘I Feel Like a Fraud and So Can You!’

Wednesday, November 14, 2012

This is a guest article written by Ariel Gross, Audio Director of game development studio Volition Inc, which produces such PC and console  titles as the Saint’s Row…

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Guest Poster Introduction: Ariel Gross

Wednesday, November 7, 2012

Editors note: This series of articles by Ariel were initially planned to be for the ‘Featured Sound Designer’, but due to recent changes to Designing Sound they will simply be posted…

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Iris Review

Friday, June 22, 2012

I guess you already heard of Iris, the most recent creation of the masterminds at iZotope. A spectral processing tool created specially for dealing with recorded material, being…

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Making Of “Cars”, Boom Library’s Latest Release

Tuesday, June 19, 2012

 (Written by Tristan Horton and Axel Rohrbach of Boom Library) At Boom Library we like to take a category of sound and then completely go to town…

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Sylvain Lasseur Interview

Thursday, February 9, 2012

Symbolic Sound has published on their blog called “the eight nerve”, an interview with sound designer Sylvain Lasseur talking about his use of Kyma system and several aspects about…

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Inside Look at the Creation of Movie Sound Effects

Tuesday, August 30, 2011

New article of Mix Magazine dedicated to sound effects, featuring sound editors Harry Cohen, Christopher Assells and Jon Title. From the clang of a sword to the roar…

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Tim Nielsen Special: On the Art of Economy

Tuesday, August 16, 2011

[Written by Tim Nielsen] I want to write a series of relatively small ‘thought for the day’ type articles on a variety of topics. In the first, I…

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West Texas Gun Recording

Wednesday, June 15, 2011

René Coronado has recently published a fantastic three-part article on gun recording, including details on pre-production, reports of the sessions, how was the editing/tagging process and more. So…

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AudioMedia: Battlefield Bad Company 2

Monday, May 23, 2011

This month’s issue of AudioMedia magazine has an article with the audio team of Battlefield Bad Company 2. Read it here.

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