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Posted by on Oct 22, 2015 | 0 comments

News: Designing Sound Meetup at the 139th AES Convention

A crowd of people enter the exhibit show floor of the 135th AES Convention in New York City. Article by Adriane Kuzminski.

Opening Day of the 135th AES Convention in NYC.
Photo retrieved from

It’s that time of year again! If you’re attending the 139th AES Convention next week in New York City, come join us at 8:00 pm on Thursday, 29 October at Alfie’s Bar and Kitchen, located at 800 Ninth Ave on the corner of Ninth Ave and W 53rd St. If you plan on stopping by, please RSVP using the form at the end of this article. If you are not attending the AES Convention, but you live in the NYC area, stop by anyway! (And please RSVP.)

For those unfamiliar with the AES Convention, the event runs from Thursday, 29 October to Sunday, 1 November at the Javits Center at 655 W 34th St. The Free Exhibits-Plus badge gives you access to the show floor along with Special Events, Project Studio Expos and Live Sound Expos. The All Access badge allows you to experience everything the show has to offer except tech tours. Remember, if you reserve your All Access badge before 26 October, the pass will be $25-$100 less than purchasing one on-site.

And if you haven’t yet planned which panels and events you’d like to attend, the AES schedule can be found here.

See you all soon!

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Posted by on Mar 28, 2014 | 2 comments

New Training Materials for Game Audio in Unity

9780415706704Focal Press has recently released a new book on game audio entitled The Essential Guide to Game Audio. I know what you may be thinking, “Aren’t there already enough books on game audio?” This is a worthy addition to the plethora of learning materials already on the market. It fills a gap by focusing on game audio in the Unity Engine. It’s also co-authored by two well respected practitioners/educators: Steve Horowitz and Scott Looney. They were not content to just publish a book though. No, they had to go all transmedia on this topic.

Two other items have launched alongside the book. The first is a free iOS companion app. Well worth checking out even if you aren’t going to pick up the book; though I imagine you’ll get more out of it when the two are used in tandem. Additionally, the authors have launched a new website: Game Audio Institute. The site is just getting off of the ground now, and it will be interesting to see how it develops in the coming year.

If you’re currently learning game audio, or are considering it, you’ve got some new tools to add to your training arsenal.

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Posted by on Oct 15, 2013 | 0 comments

AES Meetup Location Picked!

We’ve got a location! We’ll be meeting at Alfie’s at 8:30PM Thursday night. Alfie’s can be found at 800 9th Ave. between 53rd and 54th. The nearest subway station is “50th St.” on the A, C and E line, but it might be just as fast to walk (from the Javits Center that is). It takes about a 20 minutes on foot from the Javits Center (map below), but they have craft beers and a space that they’re setting aside just for us. Please continue to sign up using the Google form, as we’ll need to keep an updated headcount.

View Larger Map

Hope to see you there!

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Posted by on Oct 11, 2013 | 6 comments

First Ever Designing Sound Community Meetup!


“Meet people in real life?! Surely you jest!” Well, we’re doing it. Sam and I will both be attending the AES conference in New York Next week, and I thought it was well past time we actually organized a Designing Sound Community meet/drink-up. It will take place next Thursday, October 17th, at 8:30PM. We’re still hammering out the location, but sign up now. It will give us more info to work with while we’re talking with the bars and restaurants in the area.

Sign up using the form after the jump.

Do you have to sign up? Yes. We need a head count.

I am not going to the conference, but I live in/near New York City. Can I still come to the meetup? HELL YEAH!

Thanks, and hope to see you there!

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