As April comes to an end and we wrap up our topic for the month, “broken”, I wanted to take a moment and share something that I learned when I was first starting out, and something that I find myself having to remember quite often: how to react when everything starts to break.
We depend on a lot of complex technologies in our day-to-day lives, some more intricate and convoluted than others. As sound designers, we often find ourselves using even more complicated and specialized gear and equipment, adding to the complexity. While a lot of time and effort has gone into making these technologies work perfectly, the simple fact of the matter is that things have a tendency to break, often when you need them the most. As an old friend of mine likes to say, “Murphy was an optimist!” Read More
Take a moment to think about the magnitude of all the rejected material that disappears during your editing process. Material with unwanted artifacts, discarded without much further thought, as it is rendered useless due to a number of auditory issues or location-specific problems. Now imagine if those discarded bits of audio were actually what you were truly looking for. Welcome to my world: I search for the sounds in between sounds.
While on a recent field recording trip with a few local colleagues, the day’s conversations and varying points of interest illuminated intriguing differences in our technical goals. While we all had essentially the same equipment (the usual field recorders, mics and accessories) and we were recording many of the same subjects, our focus and subsequent approach turned out to be significantly different. This raised some interesting discussions about perspective and context, which got me thinking about how much time I actually spend trying to deconstruct things and harness the “broken”.
Intervention is the most complete and researched SWAT sound effects library ever made, featuring 26 weapons recorded by Hollywood’s premier weapons recordist, Charles Maynes.
We’ve compiled a collection of the most frequently used weapons by American SWAT units, offering you a complete sound set to work on modern films, television or games.
We’ve even included the source recordings for you to design your own gunshots, and plenty of additional foley, utilities, boots, explosives, gun handling and gear body movements, making this the most developed soundpack library in its genre.
All files are 24bit/96khz stereo files, meticulously embedded with Soundminer & Basehead metadata, including:
26 weapons commonly used by US SWAT teams
Suppressed and burst variations for most weapons
Shot variations for dry, open exterior, interior and urban locations
4 source layers for each weapon, allowing you to design your own shots
14 gun foley weapon sets including reloads, magazine inserts and cocking
SWAT body gear movements
Utilities like night vision goggles, batons, battering rams and more
Large explosives and explosive sweeteners
Designed gun handling files for gun movements
Charles Maynes’ work includes Spider-Man, Tom Clancy’s Ghost Recon: Future Soldier and Resident Evil 5, and he is regarded as one of the go-to people in Hollywood and games for weapons recording.
Intervention also contains gun foley recorded by another Hollywood sound pro, Matthew E. Taylor.
The fine gentlemen over at The Tonebenders Podcast have a new offering. “Soundbytes” are shorter, self contained, stories that they’ll be releasing in addition to the regular podcast. They saw our theme this month, and realized they had the perfect interview to go with it. So, give a listen to this interview about “circuit bending” with Moth Robot! [...and make sure you subscribe to their podcast, on the off chance you haven't already]
ThalamasLab, has launched an an open call for sound effects and recordings that will contribute to Experimental Sound Lab – a free, experimental and collaborative sound library….
Do you remember Ali Lacey, one of our guest contributors from back in March? Well, Storm+Shelter have done a little video profile of him. Check him out at…
The top of the contest page puts it succinctly: “The Creative City Sapporo International Art Festival Executive Committee is issuing a worldwide invitation for submissions of sound files…
Short and sweet for the final roundup of 2013. SoundMorph Winter Sale SoundMorph are having a 25% off winter sale. There isn’t much time left to take advantage…