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Remote Collaboration and Maintaining a Consistent “Voice” – Designing Sound Discussion Group

Posted by on Mar 21, 2014 | 0 comments

Image from Zeitgeist Films website

Image from Zeitgeist Films website

We’ll be hosting our next Designing Sound Discussion Group on March 29th, at 2PM 4PM (U.S. Eastern). We’ll have supervising sound editor Michael Maroussas and the sound team of the film Orthodox [full disclosure, that includes me], which is currently in post-production, on to discuss the remote collaboration workflow for the film. Team members have worked remotely from their respective countries of residence, which includes Hungary, Italy, the UK, and the USA. This will be another panel discussion with time for questions at the end.

We’ll once again be conducting this via Google Hangout, so keep an eye out on the Designing Sound Google+ page on March 29th.

The panel will be recorded and available for viewing for any who can’t make the date and time. Don’t forget that we’ve got recordings of all of our past presentations available too!

The Sound of ‘Under The Skin’

Posted by on Mar 21, 2014 | 0 comments

In anticipation of the UK release of Under The Skin, style and culture portal Dazed Digital had a Under The Skin Day takeover, covering all aspects of Jonathan Glazer’s new extraterrestrial epic.

It included the film’s Supervising Sound Designer Johnnie Burn and Music Supervisor Pete Raeburn revealing a few of the techniques and considerations that went into creating Under The Skin’s alien soundscape. You can read their interview here. There is also a rather interesting timeline of the soundtrack’s evolution that can be downloaded as a PDF.

Burn is co-founder of the boutique sound design agency Wave Studios.

Musarc presents Field Studies 2014: Cours De Poetique

Posted by on Mar 12, 2014 | 0 comments


Field Studies is a four-day masterclass led by acclaimed international artists and composers, complemented by a programme of workshops, evening lectures, screenings and performances. First taught in 2010 and originally conceived as a field-recording course exploring sound in the context of architecture and the city, Field Studies attracts students from many different backgrounds due to the course’s eccentric curriculum and the people who teach it.

Field Studies is organised by Musarc, a research and teaching programme led by Joseph Kohlmaier at The Cass Faculty of Art, Architecture and Design, London Metropolitan University. Musarc explores performance and composition in relation to the creative process; investigates listening in the context of architecture and the city; and has at its heart one of London’s most progressive amateur choirs.

14-17 April 2014

Sam Auinger
Michael Klïen
Claudia Molitor
Akio Suzuki and Ak Onda
David Toop
Joseph Kohlmaier
Stefan Kraus
Melanie Pappenheim

An interview with Mark Roberts

Posted by on Mar 12, 2014 | 3 comments

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Mark Roberts has been a BBC natural history sound recordist for over 20 years. During that time he has explored some of the remotest parts of the planet. His career has taken him high into the Papua New Guinean rainforest canopy, deep underground inside Venezuelan mountains and even right into the heart of Indonesia’s volcanoes. He has been privileged to work with the world’s leading natural history film-makers and is the only member of the BBC’s team to have worked on every one of the nine Expeditions series, starting with Amazon Abyss in 2004. (more…)

Diego Stocco : FFS02 // Convolution Processing

Posted by on Mar 12, 2014 | 3 comments

Diego Stocco has released the second instalment of his Feedforward Sounds video series, each focussing on different experimental sound design techniques. For FFS02 it is Convolution Processing.

Convolution Processing is a technique that allows the real-time creation of musically related ambiences, accents and transition elements from an instrumental or vocal part. In this video you’ll see/hear how this technique can enrich a simple percussive part and a synth part into a full sounding track.

Screenings of the Documentary “Particle Fever” with Walter Murch

Posted by on Mar 11, 2014 | 0 comments

Are you in the San Francisco Bay Area this weekend? Then check out one of these screenings of Particle Fever, which will have a Q&A with director Mark Levinson and Editor WALTER MURCH!!!

Fri 3/14
Shattuck, Berkeley (Landmark Theaters)
7:30 show – intro and Q&A w/ director Mark Levinson and editor Walter Murch and physicists

Sat 3/15
Embarcadero, SF (Landmark Theaters)
7:30 show – intro and Q&A w/ director Mark Levinson and editor Walter Murch and physicists

Thanks to Kyrsten Mate for pointing this out!

FMOD Goes Indie Free

Posted by on Mar 11, 2014 | 1 comment


FMOD Studio, one of the go-to tools for creating audio content in game environments, are making their tools completely free for independent game developers. The previous licensing structure was based largely on whether your use was commercial or not, but now Firelight Technologies – the company that makes FMOD – have announced its next generation audio content creation tools will now be free to all. Though no dollar amount was confirmed in the official press release, it is reported that only those titles with a budget in excess of $100K will have to pay.

FMOD Press Relase