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Posted by on Jun 30, 2014 | 0 comments

4th International FilmSoundHamburg Summer Academy

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The fourth annual FilmSoundHamburg got under way in Hamburg on Sunday evening – an event that will bring together enthusiasts from the worlds of sound design, film composition and game music for five days of workshops and seminars and masterclasses.

Among the highlights will be four separate masterclasses given by Tim Nielsen of Skywalker Sound (Maleficient, Lord of the the Rings, John Carter), and composers Olivier Deriviére (Assassin’s Creed IV, Remember Me), Javier Navarrete (Pan’s Labyrinth, Mirrors, Hemmingway & Gellhorn) and Lisle Moore (who has composed trailer music for Maleficient and the last three FIFA World Cups). In addition, a number of workshops and seminars will also be taking place.

FilmSoundHamburg takes place from June 29th until July 4th in Hamburg, Germany. Some places are still available so check the website for the full programme and price list.

FilmSoundHamburg
FilmSoundHamburg programme of events
FilmSoundHamburg on Facebook

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Posted by on Jun 28, 2014 | 0 comments

Listen Up, Tony (Awards)!: Petitioning for Reinstatement

First, some confessions: I am a sound designer, I have never worked on a Broadway production, and therefore, never expected to win a Tony Award (let alone be a part of a discussion of this nature).

I may not be an “insider” of the theatre world, but the decision earlier this month to stop presenting Tony Awards for sound design (of a play and also of a musical) deems a reaction from the entire sound design community. With that in mind, please support this petition initiated by John Gromada.

Link to sign the petition: Reinstate the Tony Award Categories for Sound Design Now!.

Actress Jill Winternitz showing her support on twitter.

Actress Jill Winternitz showing her support on twitter.

The first time I heard of the decision by the Tony Administration Committee was from Randy Thom’s post in Designing Sound on the 13th (two days after the announcement). The news initially confused me; it seemed like a huge “slap in the face” (as Randy Thom wrote) with very little that could possibly be gained by this action. Sure, sound design is not as glamorous as some categories, but there must be more to this decision.

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Posted by on Jun 25, 2014 | 0 comments

SFX Independence Submission Form

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Photo by gynti_46

It is very difficult to keep up with all the new independent sound library releases, which is why we regularly put together roundup posts.  Unfortunately it is difficult for even us to keep track of them all! We are all volunteers doing this in between work after all.

To make sure no libraries slip through the cracks; we have added a submission form for sound effect library producers to submit their products to us so that we will make sure to be as accurate and fair with our roundup posts of new library releases. You can get to the form here or find a link on our Contact page.

We ask everyone keep in mind that submission does not guarantee that we will post your library if it has already been covered, inappropriate for the roundup or some other extenuating circumstance. Please don’t abuse the form!

We do apologize for anyone whose libraries we have not covered recently, this form should fix that!

 http://designingsound.org/contact/sfx-independence-submission/

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Posted by on Jun 19, 2014 | 1 comment

SFX Independence – June 2014

A quick round-up of recent releases from independent sound designers …

Sonic Salute – Rock & Roll

First up this month we come bearing gifts – an exclusive 20% off coupon for the latest Sonic Salute library pack.

ROCK & ROLL: Rock/Concrete/Metal Impacts and Dirt Debris contains over 300 LCR recordings of rolling rocks, rock and concrete impacts, dirt, debris, you name it. Basically, all the rock, with a lot of extra roll. All files are 24-bit / 192KHz and the product page has some cool info and video footage of the backstory of this collection.

Designing Sound have teamed up with Sonic Salute to give our readers 20% of this collection. Using the coupon code: ROCKTOTHEROLL20 on checkout will give you 20% off the usual $45.00 price, valid for 48 hours from the publication of this here post.

Rock & Roll product page
Sonic Salute homepage

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Posted by on Jun 13, 2014 | 0 comments

xeno-canto : Sharing bird sounds from around the world

This looks like it could be a great resource for sound designers too :

xeno-canto is a website dedicated to sharing bird sounds from all over the world. Whether you are a research scientist, a birder, or simply curious about a sound that you heard out your kitchen window, we invite you to listen, download, and explore the bird sound recordings in the collection.

But xeno-canto is more than just a collection of recordings. It is also a collaborative project. We invite you to share your own bird recordings, help identify mystery recordings, or share your expertise in the forums.

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Posted by on Jun 13, 2014 | 3 comments

On the Tony Awards

Guest Contribution from Randy Thom

It was announced that the people who run the Tony Awards have decided to cut two of their awards categories….the two sound design categories.

This is a sad piece of news for all of us in sound.  It’s yet another slap in the face for an important art form that struggles for recognition.  The people who run awards shows feel constant pressure to populate those shows with pretty people, famous people, and people who are highly entertaining when a camera and microphone are pointed at them.  Advertisers pound their fists on tables in anger when their ad follows an unglamorous and unknown statuette recipient’s earnest “thank you.”  One year when I attended the Oscar telecast, and left the building at the end of the show in my tux, a guy ran up to me in the middle of the street with a pen and paper in his hands screaming to me “Are You Anybody?  Are You Anybody?”  I said “Sure!” and he smiled big as I handed him my illegible signature.  Though the Tony Awards have promised that they may, in the future, occasionally give an award to an especially noteworthy job of sound design, the message we should get loud and clear from their announcement today is that as far as they are concerned we, sound designers, are not ‘anybody.’  How sad, how dumb.

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Posted by on Jun 4, 2014 | 0 comments

The Secret World of Foley @ AFI Docs

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Hidden within the program of the 2014 AFI Docs festival is a short film that provides a glimpse inside the world of Foley recording, mixing and performance.

The Secret World of Foley follows artists Peter Burgis (Edge of Tomorrow, The Monuments Men, Kick-Ass 2) and Sue Harding (The Selfish Giant, Mandela: Long Walk To Freedom, Philomena) as they work their way through a challenging series of moves, walks, and other sync sounds. A deliberate ploy by writer/director Daniel Jewel was to not have any dialogue in the film, or wordy explanations of the Foley techniques involved. On the best way of showcasing the work and talents of Peter, Sue and sound designer Glen Gathard, Jewel says, “I thought we could create a specially shot short film and and then film the Foley Artists interpreting that film, with props of their choice and then cut between the two ‘films’. So without any words, we would get the sense of what Foley Artists do to bring films to life.”

The effect of this juxtaposition between the film and the Foley performance is quite mesmerising, and The Secret World of Foley will be screening on Thursday 19 June at the Goethe-Institut in Washington D.C. and Friday 20 June at the AFI Silver Theatre and Cultural Center in Maryland as part of the AFI Docs festival. Those not going will be able to catch it online later in the year, once it has completed its run of festivals.

The Secret World of Foley official website
2014 AFI Docs homepage
Third Man Films on Twitter

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Posted by on Jun 3, 2014 | 17 comments

SAE Sound Design Contest

SAE Sounddesign Contest

The SAE Sounddesign contest has just been announced. Contestants will be asked to create the audio (foley, sound design, atmosphere, no music) for a short monster animation, and the first through third place winners will take home a share of over 5500€ worth of prizes from companies like Rode, Boom Library, iZotope, Avid, SoundBits, Sugar Bytes, Fluid Audio, and Presonus.

The contest is open to all, and will be judged by Thomas Johnson, Axel Rorbach and Saro Sahihi. Boom Library has also offered a few sounds from their high-quality construction kits for use in the contest (though their use is optional).

The SAE Institute offers education in a number of media production fields. Submissions for the SAE Sounddesign contest will be accepted until June 23rd, 2014. For more information, see the SAE website.

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Posted by on May 8, 2014 | 2 comments

SFX Independence – May 2014

It’s been a little while since the last SFX Independence. This month’s round-up runs the gamut of sounds, from guns and rockets, to birds and screams. Plus, there are some get-them-while-you-can offers still on. First up…

Boom Library – Birds of Prey

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With their latest release Boom Library continue their tradition of giving early-bird discounts (definitely no pun intended). They are offering a 20% discount on Birds of Prey up until May 10th of €119.20.

As an extra tidbit, check out this short interview with the sound designer Dennis Osternacher about recording in the wild.

www.boomlibrary.com

HISSandaROAR – Contact Mic Two

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HISSandaROAR released a new library this past week. Contact Mic Two is a whopping 12.5 GB of dual mono/stereo contact mic recordings, all recorded at 24-bit / 192KHz.

You can purchase either Contact Mic One or Contact Mic Two for a discount; $129 down from $198 for One, and $74 down from $99 for Two. This special offer ends midnight Friday 9 May though, so you’ve got to be quick.

Also worth checking out is the back story behind the latest release, as well as a beginner’s guide to contact mic recording, both courtesy of Tim Prebble’s The Music of Sound blog.

www.hissandaroar.com

Diego Stocco – FFS // Rhythmic Convolutions

Diego Stocco’s Feedforward Sound series has been a hit among professional and hobbyist sound design enthusiasts alike. The first tutorial, Rhythmic Processing, looked at generating rich rhythmic textures from one source recording with percussive transients. The second, Convolution Processing, shifted focus slightly toward creating and processing transients and accents that are musically in sync with a main rhythm track.

His latest offering is not a tutorial, but a collection of creatively recorded spaces. Rhythmic Convolutions takes impulse responses to another level, with a set of over 200 responses aimed designed for processing highly percussive sound elements.

At $29.99, this pack comes in a little pricier than the previous two, which is explained by the fact that these are impulse responses that once purchased can be integrated into any sound design workflow.

Audio files are 24-bit/48KHz.

EDIT: The standard price of $29.99 is specifically for the purchase of a music license single user. If your usage falls under any other category (or you’re not sure), you’re advised to check the product website and/or email ffs@diegostocco.com.

www.diegostocco.com

Rabbit Ears Audio – Rockets 2

Rockets 2 – Static Burns is the brand new library from Rabbit Ears Audio. Following on from Rockets 1, which pulled together a various rocket ignitions, launches and misfires, their new collection goes one step further.

Featuring an assortment of large-scale rocket motors, both dry propellant and commercially available, each motor was recorded from up to 8 perspectives at 24-bit / 192KHz.

Rockets 2 is currently priced at $79.00 (usual price $99.00) and, for a limited time, customers can pick up Rockets 1 and 2 for discounted price of $135.00 (usual price $169.00).

Visit the Rockets 2 product page for full details including licensing info.

Rabbit Ears Audio – Typewriters

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Another recent addition to the Rabbit Ears Audio library is Typewriters. Also priced at $70.00, this collection features seven different typewriters all recorded from 4 mono perspectives; close; distant; under keyboard (close) and; under type bars (close).

All files are recorded at 24-bit / 192KHz and are availble to purchase now via this link.

www.rabbitearsaudio.com

Watson Wu – FullAuto

FullAuto is a collection of two sound libraries (Part 1 and Part 2) from sound designer Watson Wu, featuring various recordings from full automatic rifles of different calibers. Recorded from a number of different perspectives, FullAuto also offers a range of shooting modes such as Singles, Bursts, Mag Dumps as well as gun foley sounds.

Each library is priced at $249.00 and is recorded at 24-bit / 96KHz.

http://www.watsonwu.com/store

Soundbits – Screams and Shouts

The final collection in this month’s round up is an impressive 873 screams, shouts, moans, grunts, hisses from humans, zombies, monsters and creatures from Saro Sahihi at Soundbits.

All recorded at 24-bit / 96KHz and priced at €40.00

Soundbits Store

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Posted by on Apr 28, 2014 | 1 comment

SoundMorph Release Intervention

SoundMorph celebrate their 1st anniversary with the announcement of their newest release Intervention.

Intervention is the most complete and researched SWAT sound effects library ever made, featuring 26 weapons recorded by Hollywood’s premier weapons recordist, Charles Maynes.

We’ve compiled a collection of the most frequently used weapons by American SWAT units, offering you a complete sound set to work on modern films, television or games.

We’ve even included the source recordings for you to design your own gunshots, and plenty of additional foley, utilities, boots, explosives, gun handling and gear body movements, making this the most developed soundpack library in its genre.

All files are 24bit/96khz stereo files, meticulously embedded with Soundminer & Basehead metadata, including:
26 weapons commonly used by US SWAT teams
Suppressed and burst variations for most weapons
Shot variations for dry, open exterior, interior and urban locations
4 source layers for each weapon, allowing you to design your own shots
14 gun foley weapon sets including reloads, magazine inserts and cocking
SWAT body gear movements
Utilities like night vision goggles, batons, battering rams and more
Large explosives and explosive sweeteners
Designed gun handling files for gun movements

Charles Maynes’ work includes Spider-Man, Tom Clancy’s Ghost Recon: Future Soldier and Resident Evil 5, and he is regarded as one of the go-to people in Hollywood and games for weapons recording.

Intervention also contains gun foley recorded by another Hollywood sound pro, Matthew E. Taylor.

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