Designing Sound
The Art and Technique of Sound Design
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May 25
2012
The Sound of “Prometheus”
by Miguel Isaza
May 23
2012
SFX Lab #4: Resonance
by Miguel Isaza
May 16
2012
A Revolution in Sound
by Miguel Isaza
May 15
2012
The audio of Batman: Arkham City
by Mike Taylor
May 1
2012
Racing Game Sound Study
by Mike Taylor
Apr 18
2012
The Making Of Ultimate Destruction HD Sound Effects Library
by Miguel Isaza
Apr 10
2012
Creating the sound for LA Noire
by Mike Taylor
Apr 7
2012
GDC 2012 Audio Keynote & Track Slides Available Online
by Mike Taylor
Mar 22
2012
Top 11 Video Game Mixing Tips
by Mike Taylor
Mar 9
2012
Ideas in Sound Design: Deprivation and Barriers – Part 2
by Shaun Farley
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