Guest Contribution By Chanel Summers
As a woman who has built her own career on a platform of game audio, game design and game production, I am passionate about programs that teach and empower women to follow a similar path. As there are such few women in the field of video game audio, fewer are even aware of the opportunities. I have been on a mission to try and change that – trying to introduce this field as a career option to young women and show that women can lead in this field and be highly successful — and perhaps even change the complexion of the video game industry. The reason this is so important is that for an industry or a creative medium to achieve its full potential, it must draw strength from diversity — a diversity of backgrounds, cultures, perspectives, and experiences. Each person approaching opportunity from a different starting point keeps things fresh, vibrant, exciting and new.
That is why I found myself, two years ago, at Forest Ridge School of the Sacred Heart, an all-girl’s school in Bellevue, Washington, proposing a summer workshop called, “Artistic Expression in Game Audio Design”. The workshop would give young women an artistic and technical foundation in audio for interactive media and expose them to the career possibilities in video game audio. It would be based on the class that I created and teach at USC’s Interactive Media & Games Division in the School of Cinematic Arts (“Audio Expression”), taking a semester-long course and turning it into an intensive one month long workshop for Forest Ridge. Because we chose not to “adapt” the material for a younger audience, these girls would get the same material I teach to undergrads, grads, and PhD students. In fact, it would be even more intensive, as they would have class every day for four hours each day rather than once a week. By choosing not to “dumb down” the curriculum for students just because they are younger or new to the field, we showed that we respected the young women, which they in turn responded to with vigor.Read More