Audio Implementation Greats #5: Ambient – The Hills are Alive

In a continued attempt to shed light on some of the best examples of Technical Sound Design in the current generation, I'd like to call attention to several titles that have pushed the envelope when it comes to the art of ambience. The all encompassing experience of “being there” in ... read more.

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Erik Aadahl Special: All About the Sound of “Transformers”

Transformers has been one of the most important titles for Erik Aadahl's career. As we are on his special, I take the opportunity to do a mashup of articles, interviews, and videos, trying to put all the info about Transformers and Transformers: Revenge of the Fallen I found in the ... read more.

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A Field Recording Guide by Chuck Russom

Chuck Russom has published on his blog an interesting article on field recording, providing the audio and the slides of his Field Recording Lecture at Game Developers Conference 2006. He talks about the importance of a good field recording, what's inside the common field recording bag, how to get ready ... read more.

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Erik Aadahl Special: Conceptual Beginnings

Our job as sound designers is to be storytellers. Instead of words or pictures, we tell the story with sound. And it all starts with the script. Sometimes I'll get a script in advance of a job, sometimes not. Ideally, the screenwriter has worked sound into the very fabric of ... read more.

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All About the Sound of “The Hurt Locker”

As you may already know, Paul N.J. Ottosson has won the academy award for Best Sound Editing and Best Sound Mixing with Ray Beckett. Need to know why "The Hurt Locker" wins the two prizes? Here are some links to the posts previously published, all with info about the sound of ... read more.

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Recording Cars for “Forza Motorsport 3″

Check this interesting article at Jalopnik featuring the car recording sessions for "Forza Motorsport 3". In a way, it's best to think of driving sims as being like the movies, where huge amounts of lighting and makeup are required in order to make people look exactly like they do in real ... read more.

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Web Based Tool for Creative Sound Design Ideas, Inspired By Brian Eno’s “Oblique Strategies”

Do you know about "Oblique Strategies"? Originally developed by Brian Eno, consists in a deck of cards containing ideas and phrases to help you on "breaking" the lack of creativity on any project you're working on. George Spanos, from GameSoundDesign has created the "Sound Design Strategies" based on the same concept, ... read more.

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Tim Prebble on the Sound Design of “Boy”

Sound designer Tim Prebble has published on his blog some interesting notes and sound recording examples of his work on "Boy", a Taika Waititis film that opens in New Zealand cinemas on March 24th. Tim worked on the sound design during October and November, and also on the mix in December ... read more.

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March’s Featured: Erik Aadahl

We have a new special guest on the blog: Erik Aadahl, a talented sound designer who will be with us during this month, giving some articles, interviews and lots of cool stuff. We hope you enjoy it. Bio Erik Aadahl was born in San Francisco, and graduated high school Valedictorian. He took ... read more.

Related: , , , , , , , , , . Comments 7. By Miguel. 2010-Mar-02@11:09.

Interviews with Cinema Audio Society Award Winners, Including Career Achievement Honoree to Randy Thom

SoundWorks Collection has released more than 10 videos featuring interviews and exclusive content from the Cinema Audio Society Awards, including Career Achievement Honoree to Randy Thom. The Cinema Audio Society consists of Sound Mixers and Associates from the Film and Television Industries. The Society was founded to create a proper channel ... read more.

Related: , , , , , , , . Comments 0. By Miguel. 2010-Mar-02@08:01.

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