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Art and technique of sound design

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Sunday Sound Thought #101: Unplug

January 21, 2018 by Charlie Huguenard

Sunday Sound Thought #101: Unplug

I appreciate the irony of writing this for my volunteer gig, on the weekend, after months of working overtime. I need a break. We all do. … [Read more...]

Sunday Sound Thought #99: Abstraction

December 17, 2017 by Charlie Huguenard

Sunday Sound Thought #99: Abstraction

Organization is difficult for some, and absolutely vital for others. But our brains are built for abstracting and organizing, so why not run with it? … [Read more...]

Sunday Sound Thought #96: Juicy

November 19, 2017 by Charlie Huguenard

Sunday Sound Thought #96: Juicy

Feedback is a pretty big part of what sound does. But despite that, we're not often taught interaction design during our training as composers or sound designers. … [Read more...]

Sunday Sound Thought #94: Cheerleaders

November 5, 2017 by Charlie Huguenard

Sunday Sound Thought #94: Cheerleaders

“As has come before; many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span…Please bear with us as we traverse the abstract canals of audio musings.” -Designing Sound Two days ago, a … [Read more...]

Sunday Sound Thought #86 – What’s a Fun?

September 10, 2017 by Charlie Huguenard

As has come before; many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span…Please bear with us as we traverse the abstract canals of audio musings. I'm guessing other sound-centric … [Read more...]

Sunday Sound Thought #84 – The Value of Silly

August 6, 2017 by Charlie Huguenard

Sunday Sound Thought #84 – The Value of Silly

I've spent years working hard, honing my craft, trying to prove that interactive sound is worthwhile art. I take this stuff seriously, and I think sound that moves and breathes and lets you know it knows you're there is a really powerful and important and serious thing. But let me tell you about my favorite thing I've ever made. … [Read more...]

Sunday Sound Thought #70 – Uncertainty

April 30, 2017 by Charlie Huguenard

Sunday Sound Thought #70 – Uncertainty

It's a badge of honor to be able to work with precision and shape sound and music to fit our vision. But unpredictability can keep us as well as our audience on edge in a delightful way. How can we let our sounds get away from us? … [Read more...]

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AbloomAudioAbloom Audio@AbloomAudio·
19m

Check out 'Stone And Rock Sounds' https://t.co/h7EHvLwEFo via @pond5 #gamedev #indiegames #indiedev #videomakers #sounddesign #retweet

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tsugistudiotsugi@tsugistudio·
41m

#GameSynthTip 25: You can use the mouse wheel to shift an envelope or an automation curve up and down. You can also scale the curve by holding the Ctrl key at the same time.
#GameSynth #gameaudio #sounddesign #proceduralaudio

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AbloomAudioAbloom Audio@AbloomAudio·
1h

Check out 'Slime Sounds' https://t.co/RExSnJYxcF via @pond5 #gamedev #indiegames #indiedev #videomakers #sounddesign #retweet

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tonycrow123Tony Crow@tonycrow123·
2h

WORKING!!!! Uploading film and tv music and sending to my NY licensing contact. #filmandtvmusic #filmscoring #videogamemusic #sounddesign #retailoutletsmusic #musiclicensing #musicsupervision #synclicensing #national #international #worldwide

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AbloomAudioAbloom Audio@AbloomAudio·
2h

Check out 'Retro Video Game Effects' https://t.co/GRaqxCndWY via @pond5 #gamedev #indiegames #indiedev #videomakers #sounddesign #retweet

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