Total immersion has been a keyword for the Battlefield game series. DICE strive to achieve this in every aspect of the game and audio plays an important role. In this video interview with lead sound designer Andreas Almström and senior audio director Bence Pajor from the audio department of DICE, they talk about the sound of the new Battlefield V. They talk about how they … [Read more...]
Search Results for: battlefield
… Mr. President!!! … (Gen 3 Helicopter Implementation in Frostbite/Battlefield 4)
Guest contribution by Ben Minto and Bence Pajor of DICE … Mr. President!!! ... There we were in The Thirsty Bear, reflecting on the first lot of GDC Audio Sessions, and up walks Mr. Menhorn. He knew what he wanted from us; so after introductions, a few more IPAs and some passionate discussion it was in the bag. So here we are. A “behind the scenes”, warts and all, … [Read more...]
The Voice Over Story behind Battlefield – An Interview With Tomas Danko
Fantastic interview by Watson Wu over at the RØDE Microphones: When a gamer plays EA's platinum selling Battlefield title, they will often remember and enjoy the sounds of numerous weapons and vehicles, but of course great sounding voices from clean recordings also make the game shine. In fact, Battlefield has a huge array of characteristic voices! With the recent … [Read more...]
Battlefield 3 vs. Modern Warfare 3 – Gun Sounds
[youtube]http://www.youtube.com/watch?v=nYXqXm_LLHg[/youtube] I love this kind of thing! XSmasher4ya has made up a video showing off the sounds for the same weapons across Call of Duty: Modern Warfare 3 and Battlefield 3. Lining things up back to back really helps gain some perpective on the differences (an similarities) in approach to designing weapons sounds. (Hint: We need … [Read more...]
AudioMedia: Battlefield Bad Company 2
This month's issue of AudioMedia magazine has an article with the audio team of Battlefield Bad Company 2. Read it here. … [Read more...]
An Interview with Stefan Strandberg, Audio Director on “Battlefield 3”
Sophia Tong of Sound Byte has published an interview with audio director Stefan Strandberg, who talks about his work on "Battlefield 3". "Many people might think that we are trying to create the ultimate weapon sound in every single case, but it is the other way around. We create sounds that match the palette that we have decided upon. So it is not about creating an awesome gun … [Read more...]
Stefan Strandberg on the Sound of “Battlefield 3″
Game Informer has published a great video interview with audio director Stefan Strandberg talking about the sound of Battlefield 3. Among several things, he explains the approach on the sound design in Battlefield 3, talks about the new challenges on this title and also shares some footage from a very unique recording session the audio team had. The award-winning team behind … [Read more...]