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Search Results for: Virtual Reality

4 Week Ecoacoustics Workshop Berlin

March 13, 2018 by Michael Klier

School of Machines, Making & Make-Believe is hosting an intensive 4 week program led by artists Florence To and Antoine Bertin on spatial audio titled Ecoacoustics. Among other things the course will cover binaural recording techniques, 360 audio mixing, interactive sound design with Max/MSP and tactile audio. This workshop will take you from the intricacies of the ear … [Read more...]

Special Academy Award Granted to VR Experience ‘Carne y Arena’

October 30, 2017 by Luca Fusi

The poster for Alejandro González Iñárritu's virtual reality experience, Carne y Arena.

For only the second time in history (the first was 1996's Toy Story), the Academy is granting a special Oscar, this time to Mexican director Alejandro González Iñárritu for the virtual reality experience, Carne y Arena (Virtually Present, Physically Invisible). The experience was hosted at the Cannes Film Festival earlier this year and remains on exhibition in Los Angeles, … [Read more...]

Finding the right words: an interview with Michel Chion

May 31, 2017 by Rodrigo Sacic

In this exclusive interview for desiginingsoud.org, the great researcher Michel Chion talks about the intersections between sound and language in his theoretical work. The ramifications are countless ranging from the place of the spoken word in film sound and the particularities of French language heard at the cinema to the new discipline of Acoulogy created by him. Have a nice … [Read more...]

Monthly Theme: Radio and Podcasts

February 1, 2017 by Richard Gould

Buggles said that video would kill the radio star. But despite the turbulent history of audio/visual entertainment innovation, here in 2017 amidst 3D films, world-wide online video games and virtual reality, radio remains. From AM/FM on your morning commute though to the 1's and 0's of Digital Radio, Streams and Podcasts on your phone, this medium has long been a sonic … [Read more...]

Using VR design strategies in non-VR projects

January 25, 2017 by Rev. Dr. Bradley D Meyer

  Finally! With the advent of somewhat affordable VR systems and the first titles making their way into the public’s hand, we are hearing something from the general populace and other non-audio developers that we sound professionals have always known: Sound matters! Since VR is an enclosed experience, in that the user is entirely enveloped visually in the world they … [Read more...]

New Audio Technologies from CES 2017

January 16, 2017 by Sally Anne Kellaway

The Consumer Electronics Show was recently held in Las Vegas between the 5th and 7th of January.  As one would anticipate from its name, CES does focus on consumer electronics, and hence most of the announcements, releases and pre-release showing tends to focus on home and vehicle electronics, computing, home audio, fitness tech and everything in between.  This year, there … [Read more...]

Razer Acquires THX

October 18, 2016 by Michael Klier

Razer, best known for its gaming hardware & lifestyle products acquired THX, renown audio & video quality assurance company founded by George Lucas in 1983. Razer Co-Founder and CEO Min-Liang Tan said: Razer has a vision for innovation at every level of entertainment, a vision which THX has championed since its inception more than 30 years ago. This acquisition will … [Read more...]

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