For those not familiar with the Audio Mentoring Project, or AMP, it was started just a year ago as a means to pair up veterans in the audio industry with people with less experience to help provide mentoring services and a symbiotic relationship of mutual learning and respect. I recently talked with Ariel Gross, the founder and executive director, and Adriane Kuzminski, one of … [Read more...]
Search Results for: Adriane Kuzminski
Our Favorite Sounds of 2018
The year 2018 has been one of many great articles, interviews, and discussions here at Designing Sound and we want to thank all of our readers for their attention, suggestions, contributions, and overwhelming support throughout the year(s). There have been so many great films, shows, games, and events in 2018 that we thought we would share some of our favorites for you to go … [Read more...]
Audio Mentoring Stories: Leonard Paul and Rachel Dziezynski
Leonard Paul, MSc (Director of the School of Video Game Audio) and Rachel Dziezynski (Audio Coordinator at Riot Games) were matched as mentor and mentee through the Audio Mentoring Project last year. They had such a great time with the mentorship that they wanted to share their experiences - so without further ado, here's Leonard and Rachel: Adriane Kuzminski: Why did you … [Read more...]
Sunday Sound Thought #92: Some Thoughts On Audio Games
As has come before; many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span…Please bare with us as we traverse the abstract canals of audio musings. This year I took part in Audio Game … [Read more...]
The Volunteer Labor Behind DesigningSound.org
To those reading this in the U.S., Happy Labor Day! To those elsewhere, happy Monday. Coming from the UK where we have generic "bank holidays", I've still been getting to grasp with the many varied holidays celebrated here in the United States. Today is one such day, Labor Day. [perfectpullquote align="full" cite="United States Department of Labor" … [Read more...]
A Look at CRIWARE Audio Middleware – with Adam Levenson
Learning your first DAW is a challenging and memorable experience, and for those of us in game audio, learning audio middleware brings similarly insightful rewards. Not only can you experience the uncanny magic of syncing sounds to animations, you can also witness the characters and environments come alive with even the simplest of audio assets. Before you know it, you've … [Read more...]
The Calm and the Chaos: Creating the Sound for ‘Dishonored 2’
In 2012, the stealth-action video game Dishonored was released. Developed by Arkane Studios and released by Bethesda, it was what any fan of sly first-person games could hope for. In the industrial, free-roaming city of Dunwall, players could choose to be a lethal action hero, a strategic assassin, or a nonviolent vigilante, avoiding brutal deaths through quick reaction and … [Read more...]