The game Limbo was originally released in 2010, and quickly garnered much critical acclaim for its combination of fluid gameplay, beautiful art style, and evocative sound design. The 2011 DS interview with Sound Designer Martin Stig Andersen gives great insight into the creative decisions he made to bring the game’s world to life.
Now over three years later, Audiokinetic – the makers of Wwise – have announced they will be holding a “Limbo Redux” contest. This is your chance to step into Andersen’s shoes and craft your own vision for the game’s sound design… and win some great prizes to boot!
The contest runs from now through January 14, 2014, and will award one ‘Best in Show’ winner, as well as two runners-up. The winners will be announced at the Game Developers Conference in San Francisco, and on Audiokinetic’s website on January 17th, 2014. For details about the contest, prizes, and entry rules, please check the Audiokinetic website.