Thank You to our February Contributors!
Thursday, February 28, 2013
The month is wrapping up, and tomorrow we start a new featured topic. It’s that time, once again, to thank all of the wonderful people who contributed guest…
The month is wrapping up, and tomorrow we start a new featured topic. It’s that time, once again, to thank all of the wonderful people who contributed guest…
I’ve written a new article for PSNEurope that attempts to explain just how big the game audio world really is. I probably could’ve filled another 2,000 words… Today’s game…
Finishing up Loudness Month here at Designing Sound I asked the good folks at Audiokinetic (makers of Wwise), Firelight Technologies (makers of FMOD) and G.A.N.G. IESD about what is…
Earlier this week, we posted that Peter Albrechtsen’s Masterclass presentation at DocHouse was available for viewing online. That’s not the only video in the series worth your time…
A few nights ago, I was struck by an idea that hadn’t occurred to me previously. I was prepping for a presentation on loudness metering at a game…
Along with the new site, we’re tying to further refine how we develop content. We would really appreciate it if you’d be willing to spend 10 minutes filling…
He’s one of our contributors, he gave a master class on sound design for documentaries, and you can watch the whole thing on Vimeo right now!
Thanks to Brad Dyck for contributing this interview. For the past two decades, Electronic Arts’ FIFA franchise has been the most successful selling sports video game series of…
The year of 2012 was a time of change here at Designing Sound. The wise and talented Miguel Isaza has left this wonderful resource in the hands of…
We just wanted to give you a heads up that we’re migrating servers this weekend. The move will give us a lot more direct control over the site’s…
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