To round out Plugin Use/Abuse Month here on Designing Sound here are some neat tips and tricks from the 3 hosts of the Tonebenders Podcast. Timothy Muirhead: Convolution Reverbs are amazing tools to have in your arsenal of plugins. Unlike conventional digital reverbs which simulate theoretical spaces with arbitrary parameters, convolution reverbs use signal processing to … [Read more...]
Archives for January 2013
Review – Blue Cat Audio “Multi Pack”
While this month has thus far been dedicated to plug-ins and their direct application to sound design, it's important to remember that there are also tools that help us make decisions in the sound design process. To that end, here's a review of Blue Cat Audio's "Multi Pack." The Multi Pack is a set of three analysis plug-ins: FreqAnalyst Multi, StereScope Multi and … [Read more...]
Endless Series – Review
Endless Series is a unique audio tool from Oli Larkin. It is tough to describe it in a single sentence. The description on the 'box' says "Shepard/Risset Tone Modulation", which only scratches the surface of what this plugin is capable of. What are Shepard/Risset tones? From the manual: Endless Series is an experimental effect/tone generator based on the auditory illusion … [Read more...]
I Love Plug-ins!
Guest Contribution by Tom Todia I love Plug-Ins! There, I feel much better now. Since January is the month of the plug-in here at Designing Sound, I thought this was a great opportunity to share one of my new favorites with you. This plug-in does exactly what its name states but it has a twist that I absolutely love. If you have not yet used it then allow me to introduce … [Read more...]
Free “Loudness Metering” Webinar
We're changing the name of the "Film Sound Discussion Group" to Designing Sound Discussion Group, because it's silly to think that we'll never have a live discussion about anything other than film. While I'm on the subject, it's also high time we scheduled the next webchat! As the title of the post suggests, in the next presentation I'll be explaining how, exactly, ITU-R … [Read more...]
Design’s Future Potential Engaging Audio
Michael Theiler has posted a new article on Gamasutra in response to Rob Bridgett's "After Sound Design" I have been buoyed recently due to some excellent writings by Ariel Gross and Rob Bridgett talking about game development, and also by my own sense of belonging in the world of games. We are at such an exciting and interesting point in history as it relates to games, and … [Read more...]
Transient Enhancement With Explosions
Article By: Frank Bry Transient enhancement plug-ins are wonderful tools to have in a sound designer’s arsenal. They can be used to soften a sound or to make it balls to the wall, hard hitting intense. Explosion sounds really benefit from this type of process. If you have recorded explosions, you may already have discovered that live is much better than tape, or should I … [Read more...]