Thanks to our November Contributors

Friday, November 30, 2012

We just wanted to take the time to thank our guest contributors this month: For our featured Backgrounds and Ambiences articles…Chris Groegler, Chris Didlick, Douglas Murray, and Tim…

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Ambiences with Dolby Atmos

Friday, November 30, 2012

Sitting there as credits rolled after a Dolby Atmos presentation of Brave this past summer, I felt excited for the potential of this budding format. Before the film, a few seated moms…

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Dangerous Ambiences

Friday, November 30, 2012

Guest Contribution by Tim Prebble I suspect growing up in a very quiet location on a farm in the South Island of New Zealand may have something to…

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Matthew Foust, Audiofile Engineering

Thursday, November 29, 2012

Audiofile Engineering recently unveiled Triumph, not just an update to Wave Editor (with lots of new features) but rebuilt ground up to take full advantage of the latest…

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Ambience and Interactivity

Thursday, November 29, 2012

[We are currently having a few problems with page formatting and embedding SoundCloud links, please bear with us until we fix it!] ‘Ambience’ is a word with a broad definition….

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Spectral Analysis: Interview with Rob Bridgett

Tuesday, November 27, 2012

Special thanks to Brad Dyck for submitting this wonderful interview with Rob Bridgett to DesigningSound! GDC RB: It’s funny, see the bags of coffee up there? That’s Sightglass…

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Another November Library

Monday, November 26, 2012

Me: Did we mention Tim Prebble’s new library Tortured Cymbals this month? Myself: You know, I don’t think we did. I: Why not?! Tim puts together some amazing…

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New November Sound Effects Libraries

Monday, November 26, 2012

We’re always happy to see new independent sound effects libraries pop up on our radar, and there are a few new ones that are definitely worth noting! Aldbourne…

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Ariel Gross Interview

Wednesday, November 21, 2012

This is an interview with our guest poster for November –  Ariel Gross, Audio Director of game development studio Volition Inc, which produces such PC and console  titles as…

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Backgrounds: Sound Design Under the Radar

Tuesday, November 20, 2012

Guest article by Douglas Murray Remember, all rules are meant to be broken! With that principle in mind, let’s scratch the surface of the grammar and possibilities of…

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