Stephan Schutze – A Week Chasing Planes

Monday, July 30, 2012

A week chasing planes Preparation, planning and the practical reality of location recording By Stephan Schütze Photography by Stephan Schütze and Anna Irwin- Schütze The following article is…

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Video Games and Loudness Standards: Interview with Sony’s Garry Taylor

Monday, July 30, 2012

The issues of loudness and dynamic range  are common across all audio/visual media, but recently this conversation has been gaining traction within the game audio community. Following his…

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Chuck Russom FX is Back!

Thursday, July 26, 2012

Chuck Russom sent out an email this morning that I think quite a few people will be glad to see: Six months ago I shut down Chuck Russom…

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Working Hollywood: Gary Hecker makes noise for ‘Savages’

Monday, July 23, 2012

At age 16, Hecker first witnessed a session of foley — named after legendary Hollywood sound effects pioneer Jack Foley. After graduating from high school, Hecker dedicated himself…

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DTS presents: Music Sound Design with Diego Stocco

Thursday, July 19, 2012

Join Diego as he shares with you how soundtracks can be generated by playing unlikely sources. Whether it’s amplifying a tree or wringing harmonious noise from a trash…

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Exclusive Interview: Bryan Jerden on Trailer Sound Design

Thursday, July 19, 2012

For quite a few years, sound design for trailers has become increasingly creative and interesting. For blockbusters in Hollywood, an imaginative trailer campaign seems to be more and…

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“The Dark Knight Rises” – On the Sound Stage with Christopher Nolan

Friday, July 13, 2012

For someone who considers themselves the ultimate Batman fanatic (I freely admit, I’m a bit of nerd when it comes to this), just the opportunity to meet Christopher…

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Cranking Down the Volume to Create Buzzsaw 2

Friday, July 13, 2012

[written by Jim Stout] Blastwave FX is known for its signature sound and style. Feedback from their customers usually includes comments like “unique”, “high quality” and “clean” -“super…

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Review: S-Layer, The New Sampling Creature of Twisted Tools

Wednesday, July 11, 2012

After several fantastic effects, sequencers and sound manglers, the crazy minds at Twisted Tools have released a new sampler called S-Layer. It’s basically a sampler for Reaktor focused…

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Interview with Leonard J. Paul, of the School of Video Game Audio

Thursday, July 5, 2012

With the rise in popularity of sound design, and game audio as a career choice among audio engineers, there is a growing call for formal training and education…

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