The team at ArenaNet has posted up a document chronicling their latest field (recording) trip to an inactive nuclear power plant. The five members of our team met at 5 a.m. to make the 2+ hour drive down to Satsop, Washington, an area about 30 miles west of the state capital Olympia. We arranged to spend the entire day recording sounds at the Satsop Business Park, the site of … [Read more...]
Archives for October 2011
The Sound of “Transformers: Fall of Cybertron”
Game Informer has published several videos about the sound of "Transformers: Fall of Cybertron". When we decided upon Transformers as a cover story, I started asking around the office looking for ideas for our video coverage. Without a second of hesitation, Game Informer's own Jeff Cork demanded to learn how the team at High Moon Studios recreates the iconic sounds of the … [Read more...]
Live Chat with Ann Kroeber: Recording Now Available
Did you miss the live chat with Ann Kroeber today? Rejoice! There is a recording available. A huge round of thanks goes out to Ann for taking the time to chat with us, and thanks to everyone who participated in the chat. Note: If the webinar does not seem to be playing back correctly when you click on the link, try refreshing the page. Update: Ann also sent along a few … [Read more...]
Reminder: Live Chat with Ann Kroeber on Saturday
This is just a reminder that we have a live chat/webinar coming up on Saturday with this month's featured sound designer, Ann Kroeber. The chat will take place at 11AM (U.S. Pacific Time) and is, like everything we organize on this site, completely free. It will be a moderated discussion that will give you the opportunity to interact directly with Ann. If you have a webcam and … [Read more...]
Game Audio Podcast #11 & #12 – Procedural/ Bastion
The time is slipping, the clock is ticking, got crust in my ears cuz' the wax is dripping....wait, what? Meant as a witty sound-related rhyme, with the most crucial aspect being the passage of time, the previous sentence has everything to do with the latest Game Audio Podcast. It's often said that one can "make time" for anything of importance, but I still haven't found the … [Read more...]
Qualities
"The emotional, physical and aesthetic value of a sound is linked not only to the causal explanation we attribute to it but also to its own qualities of timbre and texture, to its own personal vibration. So just as directors and cinematographers (even those who will never make abstract films) have everything to gain by refining their knowledge of visual materials and … [Read more...]
Ann Kroeber Special: BBC Interview
The following is a transcription of an interview Ann participated in for the BBC. It is transcribed here for your convenience. However, if you would like to listen to the interview, then I encourage you to visit Ann's site. The interview can be found on her "Credits + Talks" page under the "Radio Interviews" heading. Don't forget to sign up for the live chat with Ann, taking … [Read more...]