Budget Implications in Game Audio Production
Former DesigningSound.org featured sound designer of the month Rob Bridgett has posted up a healthy summary of considerations faced by game audio professionals during a typical development. Issues of planning, budget, and resource management are discussed at length towards providing solutions to some of the common pitfalls inherent in managing large teams of creative talent.
Arkhive Sound: Budget Implications in Game Audio Production
Designing Sound





Is there a mirror of this?
Oh, and thanks!