Categories Menu

Posted by on Jul 27, 2011 | 2 comments

Budget Implications in Game Audio Production

Former featured sound designer of the month Rob Bridgett has posted up a healthy summary of considerations faced by game audio professionals during a typical development. Issues of planning, budget, and resource management are discussed at length towards providing solutions to some of the common pitfalls inherent in managing large teams of creative talent.

Arkhive Sound: Budget Implications in Game Audio Production


  1. Is there a mirror of this?

  2. Oh, and thanks! :)

Post a Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>