Scott Morton on Combat Audio for “Star Wars: The Old Republic”
New article at the official website of “Star Wars: The Old Republic”, featuring sound designer Scott Morton.
Hi, my name’s Scott Morton, and I’m one of the audio designers who helps create the soundscape for Star Wars™: The Old Republic™. I spend half my time coming up with new sounds for different parts of the game (explosions!), and the other half conceptualizing technical approaches for getting sound and music playing in the game engine. The art of sound design can sometimes be a little mysterious; audio is always a supporting element and tends to be secondary to visuals in the player’s mind. Yet audio’s importance in helping craft the aesthetic feel of a player’s actions and experiences shouldn’t be underestimated.