David Sonnenschein Special: Sonic Strategies & Interactive Sound Games

Monday, May 30, 2011

Today we’ll be touching on the interactive side with this months Featured Sound Designer David Sonnenschein regarding his Sonic Strategies: Animal Sounds Memory Game. This is one of…

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GameSoundCon Announces Los Angeles 2011 Game Audio Seminar

Friday, May 27, 2011

New GameSoundCon seminar announced. Here’s the official info: April 28, 2011 Seattle, WA – SoundCon, LLC announces the addition of Los Angeles, CA to its list of 2011…

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Marie Ebbing and Jonathon Stevens on Noise Removal

Thursday, May 26, 2011

New video of SoundWorks Collection featuring Marie Ebbing and Jonathon Stevens who talk about their work on removing noise from recordings. Marie Ebbing & Jonathon Stevens offer advanced…

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David Sonnenschein Special: Exploring Aesthetics, Pt. 2

Thursday, May 26, 2011

This is part 2 of the conversation David and I had about aesthetics. Part 1 can be found here. Designing Sound: So, we’ve been talking about ways to…

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David Sonnenschein Special: Exploring Aesthetics, Pt. 1

Tuesday, May 24, 2011

David and I sat down for another interview, this time to talk about aesthetics and personal style. We tried to focus on a discussion of one’s personal stylistic…

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Scott Morton on Combat Audio for “Star Wars: The Old Republic”

Tuesday, May 24, 2011

New article at the official website of “Star Wars: The Old Republic”, featuring sound designer Scott Morton. Hi, my name’s Scott Morton, and I’m one of the audio…

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Sound Design and Music in “Hunted: The Demon’s Forge”

Monday, May 23, 2011

Jamey Scott and Kevin Riepl talk about Sound and Music with the developers of “Hunted: The Demon’s Forge”. Giant Bomb Video: Sound Designers Talk Shop

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Interview – Greg Hill at Track Time Audio

Monday, May 23, 2011

Realtime vehicle audio simulation is one of the trickiest implementation challenges and definitely has the most moving parts. While most agree on the complexity and necessity for special…

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MPR Top Score – “an in-depth listen to video game music and talks with the people who make it”

Monday, May 23, 2011

The line between music and sound can sometimes be incredibly thin, and so I think it is worth noting the recently launched Minnesota Public Radio series of interviews…

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New Sound Lab Releases Chorus Echo 501 and Pacific Ocean Libraries

Monday, May 23, 2011

New Sound Lab has released two new sfx packages: Chorus Echo 501 ($25) The classic 1980′s era Roland Chorus Echo RE 501 captured in 24bit 192khz HD format….

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