Sophia Tong of Sound Byte has published an interview with audio director Stefan Strandberg, who talks about his work on “Battlefield 3”.
“Many people might think that we are trying to create the ultimate weapon sound in every single case, but it is the other way around. We create sounds that match the palette that we have decided upon. So it is not about creating an awesome gun sound; it’s about creating a war. This might sound trivial, but it is still a key aspect of the whole sound experience.”