Designing Sound Rearder: What technique (or tip) you wish you had known when you first started doing sound design professionally? Rodney Gates: I wish I knew how to make something sound large, other than just using reverb tail. One way this can be achieved is by pitching something at multiple intervals – an octave down, two octaves down, and blending with the original. This … [Read more...]
Archives for April 2011
SoundWorks Collection: Interviews with Ann Kroeber and Charles Maynes
SoundWorks Collection has published two interesting interviews with sound effects recordists Ann Kroeber and Charles Maynes, produced by Michael Raphael. Welcome to the Soundworks Collection; an audio series that profiles individuals whose lives are spent bringing to life some of the worlds most unique sound projects. Whether they are recording in the field, editing and mixing … [Read more...]
Rodney Gates Special: A New Role – Becoming Audio Director
[Written by Rodney Gates for Designing Sound] In early June of 2010, I became Sony Online’s Audio Director for San Diego. So how has this experience been so far? I’ll dive into a few points. A Delicate Balancing Act When I started working at this company, my primary focus was as a Senior Sound Designer on “Clone Wars Adventures”. It was very different for me as I was initially … [Read more...]
The Making of DTS Sound Signature, by Diego Stocco
Diego Stocco has made music from sand, from a three, has recorded a burning piano, and made lots of custom and crazy instruments by himself. His work combines sound design and music scoring, along with experimentation with real world objects and environments. A great example of that is his last video, where he shows the elements he recorded in order to get interesting sources … [Read more...]
Rodney Gates Special: Coming Full Circle – Spearheading “Clone Wars Adventures”
[Written by Rodney Gates for Designing Sound] It seems perfectly fitting that with the Star Wars films being such an influence for me as a Sound Designer, when the opportunity came up to become the Lead on “Clone Wars Adventures”, a joint venture between Sony Online Entertainment and Lucasarts, it was hard to resist. Hit the Ground Running When I started on the game, it … [Read more...]
Exclusive Interview with Peter Miller, Sound Designer on “Rango”
"Rango" is ILM’s first animated feature. I was blown away by the level of detail in both the look and the sound design. Sound designer Peter Miller was kind enough to share his film making experiences with me. Designing Sound: So how did you become involved in the project? Peter Miller: I worked with Gore (Verbinski) on The Ring and we've wanted to work together since. I … [Read more...]
Rodney Gates Special: Designing Vehicle Audio for “Transformers: War For Cybertron”
[Written by Rodney Gates for Designing Sound] Home Digs “Transformers” is a mega-hit franchise for Hasbro with a huge fan base fueled by cartoons that beckoned to us in our formative years during the 80’s. The battle between the Autobots and the Decepticons has raged on for decades now, with seemingly no end in sight, and we still line up to see it, be it new toy line, game, … [Read more...]