[Written by Ric Viers for Designing Sound] A few months ago, I was watching an episode of Family Guy. Peter Griffin was up to his usual antics and during one of the scenes, he was crushed by a falling piano. BAM! I scratched my head and hit rewind on the DVR. Sure enough, the piano smash they used was a sound effect that I created for a commercial library. It’s always fun to … [Read more...]
Archives for March 2011
Jedsound Twisted SFX, Free Collection of Sound Effects by Jean-Edouard Miclot
Twisted Tools, makers of awesome Reaktor ensembles and crazy sound packs, have released Jedsound - Twisted FX, a free collection of very unique samples recorded and created by sound designer Jean-Edouard Miclot. We are excited to offer an amazing new collection of sounds by sound designer Jean-Edouard Miclot. It isn’t everday you can get your hands on unique and properly … [Read more...]
New Game Audio Challenge Coming
Shaun Farley, the same who run the monthly sound design challenge on his blog, has announced a new game audio challenge which will be held during April. Here's what Shaun said: I’ve been working with Damian Kastbauer and Jeff Seamster to develop a video game oriented challenge that ABSOLUTELY anyone can participate in, regardless of your experience (or lack thereof) in that … [Read more...]
Ric’s Tips and Tricks: Mic Stands [Part 2]
[Ric Viers has prepared a series of quick videos, where he will be sharing some useful tips and tricks for anyone who records sound effects in the field. All the videos were produced directly from the Detroit Chop Shop and will be published exclusively on Designing Sound TV during this month] Today, let's go with the second part of tips for using mic stands. Watch the video … [Read more...]
Walter Murch: “The Perfect Sound Film has Zero Tracks”
Wise words of Walter Murch: I think it's generally misleading to say, "Well, that sequence had eighty tracks, it must be great." Ideally, for me, the perfect sound film has zero tracks. You try to get the audience to a point, somehow, where they can imagine the sound. They hear the sound in their minds, and it really isn't on the track at all. That's the ideal sound, the one … [Read more...]
Ric’s Tips and Tricks: Mic Stands [Part 1]
[Ric Viers has prepared a series of quick videos, where he will be sharing some useful tips and tricks for anyone who records sound effects in the field. All the videos were produced directly from the Detroit Chop Shop and will be published exclusively on Designing Sound TV during this month] Today, He give us several tips on using mic stands. Watch the video on DSTV If you … [Read more...]
New Book: The Game Audio Tutorial, A Practical Guide to Sound and Music for Interactive Games
Richard Stevens and Dave Raybould have finished a new book the will be published by Focal Press. It's called The Game Audio Tutorial, described as "a practical guide to sound and music for interactive games". They've also launched a website where the readers will be allowed to enjoy some cool stuff, including a unique tutorial game level, twenty 10-minute tutorial videos, a … [Read more...]