Sound designer John Kassab recently interviewed supervising sound editor James Mather about his work on Harry Potter and the Deathly Hallows Part 1. He kindly sent me the full Q&A for publishing here on the site, so we hope you enjoy it. [By John Kassab for Designing Sound] JK: To What extent is sonic consistency a priority when creating sounds for a film franchise like … [Read more...]
Archives for December 2010
Game Audio Podcast #6 Released
The 6th episode of Game Audio Podcast is available now. It includes a discussion on the independent sound effects library world and other news and features. The guests this time were Chuck Russom and I (yeah, with my particular accent). It was a very enjoyable to do the episode, so hope you like it too. Audio file and Links at Game Audio Podcast … [Read more...]
Frank Bry Special: Methods of a Metadata Madman [Part 2]
[Written by Frank Bry for Designing Sound] Welcome to Part 2 of my metadata madness. I am going to share the metadata input process I go through as a sound effects library producer using Soundminer Pro and a few other programs that assist in my least favorite part of making a sound library. The metadata techniques here deal with sound effects organization and final product … [Read more...]
Chuck Russom FX Re-Releases Fireworks HD SFX Library
By popular demand, Chuck Russom has decided to Re-Release the Fireworks HD SFX Library that he released some time ago as limited edition. What do you get when you have a couple hundred bucks worth of fireworks, a swimming pool, some recording gear, and a free afternoon? You get a pretty unusual library of fireworks sounds. This library features 40 recordings of various … [Read more...]
December's Sound Design Challenge Announced
Shaun Farley has announced the sound design challenge for December. This one is pretty fun! Take a look: If there’s one thing that all sound editors/designers have in common, it’s that at some point we are all reduced to speaking in onomatopoeia. There are times where it’s just more efficient to to talk or write in nonsensical gobbledy-gook to communicate about the sounds we’re … [Read more...]
Frank Bry Special: Methods of a Metadata Madman [Part 1]
[Written by Frank Bry for Designing Sound] I have a love-hate relationship with metadata. I love it because it enables me to efficiently and accurately find exactly the sounds I'm looking for. I hate it because it can be a tedious, time consuming process, one that I would like to outsource to my alien clone living on Mars (if I had one). I love it because once it's done, … [Read more...]
The Recordist Releases Ultimate Fire SFX Library
[vimeo]http://vimeo.com/17806164[/vimeo] The Recordist has released Ultimate Fire Soundbox HD, an insane collection of fire recordings, including 583 sound effects recorded at 192kHz/24-Bit. At long last, here it is, after four long years and zero trips to the emergency room, what every serious sound designer needs: A professionally recorded fire sound effects library. I … [Read more...]