Charles Maynes Special: Reader Questions
Wednesday, June 30, 2010
So, this is the end of the amazing special of Charles Maynes. We hope you enjoyed it as we did. Here are the answers to the reader questions:…
So, this is the end of the amazing special of Charles Maynes. We hope you enjoyed it as we did. Here are the answers to the reader questions:…
Alan Wake is one of my favorite games of this year. This dark story really intrigued me. The sound work is also fascinating, and for that, here are…
David Sonnenschein continues with his great series of online seminars. His last seminar about human voice in media was really good. David and his guest gave a cool…
As many of you know, my home language is spanish, and since I started Designing Sound I’ve received a lot of requests and suggestions for a site like…
I hope you folks found some of my experiences entertaining, and more so helpful in your problem solving, so in the spirit of such fellowship I wanted to…
SoundWorks Collection has just released a new video (on top) with a tour of the post production facilities on Walt Disney Studios. Take an exclusive tour of the…
Here’s another interesting article published some years ago by Charles Maynes, this time on Gamasutra, talking about his approach on weapon sound effects recording and design. Some things…
“If you take the audience out of the film because of bad sound design, then you have failed as a sound designer. It’s just that simple.” – David…
These two films were a toss in the deep end of the pool for my sound editing career. Stephen Hunter Flick, who supervised both films through his sound…
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